/**
* Copyright (c) Lambda Innovation, 2013-2016
* This file is part of the AcademyCraft mod.
* https://github.com/LambdaInnovation/AcademyCraft
* Licensed under GPLv3, see project root for more information.
*/
package cn.academy.vanilla.meltdowner.entity;
import cn.academy.core.client.render.ray.RendererRayComposite;
import cn.academy.core.entity.EntityRayBase;
import cn.academy.vanilla.meltdowner.client.render.MdParticleFactory;
import cn.lambdalib.annoreg.core.Registrant;
import cn.lambdalib.annoreg.mc.RegEntity;
import cn.lambdalib.particle.Particle;
import cn.lambdalib.util.generic.MathUtils;
import cn.lambdalib.util.generic.RandUtils;
import cn.lambdalib.util.generic.VecUtils;
import cn.lambdalib.util.helper.Motion3D;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.world.World;
/**
* @author WeAthFolD
*/
@Registrant
@SideOnly(Side.CLIENT)
@RegEntity(clientOnly = true)
@RegEntity.HasRender
public class EntityMdRaySmall extends EntityRayBase {
@RegEntity.Render
public static SmallMdRayRender renderer;
public EntityMdRaySmall(World world) {
super(world);
this.blendInTime = 200;
this.blendOutTime = 400;
this.life = 14;
this.length = 15.0;
}
@Override
protected void onFirstUpdate() {
super.onFirstUpdate();
worldObj.playSound(posX, posY, posZ, "academy:md.ray_small", 0.5f, 1.0f, false);
}
@Override
public void onUpdate() {
super.onUpdate();
Particle p = MdParticleFactory.INSTANCE.next(worldObj,
new Motion3D(this, true).move(RandUtils.ranged(0, 10)).getPosVec(),
VecUtils.vec(RandUtils.ranged(-.015, .015), RandUtils.ranged(-.015, .015), RandUtils.ranged(-.015, .015)));
worldObj.spawnEntityInWorld(p);
}
@Override
public double getWidth() {
long dt = getDeltaTime();
int blendTime = 500;
if(dt > this.life * 50 - blendTime) {
double timeFactor = MathUtils.clampd(0, 1, (double) (dt - (this.life * 50 - blendTime)) / blendTime);
return 1 - timeFactor;
}
return 1.0;
}
public static class SmallMdRayRender extends RendererRayComposite {
public SmallMdRayRender() {
super("mdray_small");
this.cylinderIn.width = 0.03;
this.cylinderIn.color.setColor4i(216, 248, 216, 230);
this.cylinderOut.width = 0.045;
this.cylinderOut.color.setColor4i(106, 242, 106, 50);
this.glow.width = 0.3;
this.glow.color.a = 0.5;
}
}
}