/**
* Copyright (c) Lambda Innovation, 2013-2016
* This file is part of the AcademyCraft mod.
* https://github.com/LambdaInnovation/AcademyCraft
* Licensed under GPLv3, see project root for more information.
*/
package cn.academy.energy.client.render.block;
import cn.academy.core.Resources;
import cn.academy.energy.block.TilePhaseGen;
import cn.lambdalib.util.client.RenderUtils;
import cn.lambdalib.util.generic.MathUtils;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.IModelCustom;
import org.lwjgl.opengl.GL11;
/**
* @author WeAthFolD
*/
public class RenderPhaseGen extends TileEntitySpecialRenderer {
IModelCustom model;
ResourceLocation[] textures;
public RenderPhaseGen() {
model = Resources.getModel("ip_gen");
textures = Resources.getTextureSeq("models/ip_gen", 5);
}
@Override
public void renderTileEntityAt(TileEntity te,
double x, double y, double z, float wtf) {
TilePhaseGen gen = (TilePhaseGen) te;
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y, z + 0.5);
int tid = MathUtils.clampi(0, 4,
(int) Math.round(4.0 * gen.getLiquidAmount() / gen.getTankSize()));
RenderUtils.loadTexture(textures[tid]);
model.renderAll();
GL11.glPopMatrix();
}
}