/**
* Copyright (c) Lambda Innovation, 2013-2016
* This file is part of the AcademyCraft mod.
* https://github.com/LambdaInnovation/AcademyCraft
* Licensed under GPLv3, see project root for more information.
*/
package cn.academy.ability.block;
import cn.academy.ability.develop.DeveloperType;
import cn.academy.core.block.ACBlockMulti;
import cn.lambdalib.annoreg.core.Registrant;
import cn.lambdalib.template.client.render.block.RenderEmptyBlock;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
/**
* @author WeAthFolD
*
*/
@Registrant
public class BlockDeveloper extends ACBlockMulti {
public final DeveloperType type;
public BlockDeveloper(DeveloperType _type) {
super("developer", Material.rock);
type = _type;
setHardness(4.0f);
setHarvestLevel("pickaxe", 2);
String tmp = type.toString().toLowerCase();
setBlockName("ac_developer_" + tmp);
setBlockTextureName("academy:developer_" + tmp);
this.addSubBlock(0, 1, 0);
this.addSubBlock(0, 0, 1);
this.addSubBlock(0, 1, 1);
this.addSubBlock(0, 2, 1);
this.addSubBlock(0, 0, 2);
this.addSubBlock(0, 1, 2);
this.addSubBlock(0, 2, 2);
finishInit();
}
@SideOnly(Side.CLIENT)
@Override
public int getRenderType() {
return RenderEmptyBlock.id;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side,
float tx, float ty, float tz) {
TileEntity te = world.getTileEntity(x, y, z);
if(te instanceof TileDeveloper && !player.isSneaking()) {
if(!world.isRemote) {
TileDeveloper td = (TileDeveloper) te;
if(td.getUser() == null) {
td.use(player);
}
}
return true;
}
return false;
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return type == DeveloperType.NORMAL ? new TileDeveloper.Normal() : new TileDeveloper.Advanced();
}
@Override
public double[] getRotCenter() {
return new double[] { 0.5, 0, 0.5 };
}
}