/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.jboss.as.process.stdin; /** * Variant of the <a href="http://commons.apache.org/proper/commons-codec">Commons Codec</a> project's class * of the same name. This varies from the original in the implementation of the * {@link #decode(byte[], int, int, org.jboss.as.process.stdin.BaseNCodec.Context)} method, which does not treat * the presence of the {@code =} character in the stream as indicating an end of stream. This makes * {@link org.jboss.as.process.stdin.Base64InputStream} useful for continuous reading of multiple sets * of data, with the {@code =} character in the stream indicating the end of a set, while the commons-codec * variant is limited to a single read. It also varies from the original by removing constructor options not needed * by the intended use cases for this WildFly package. * <p> * Provides Base64 encoding and decoding as defined by <a href="http://www.ietf.org/rfc/rfc2045.txt">RFC 2045</a>. * </p> * <p> * This class implements section <cite>6.8. Base64 Content-Transfer-Encoding</cite> from RFC 2045 <cite>Multipurpose * Internet Mail Extensions (MIME) Part One: Format of Internet Message Bodies</cite> by Freed and Borenstein. * </p> * <p> * <p> * Since this class operates directly on byte streams, and not character streams, it is hard-coded to only * encode/decode character encodings which are compatible with the lower 127 ASCII chart (ISO-8859-1, Windows-1252, * UTF-8, etc). * </p> * <p> * This class is thread-safe. * </p> * * @see <a href="http://www.ietf.org/rfc/rfc2045.txt">RFC 2045</a> */ class Base64 extends BaseNCodec { /** * BASE32 characters are 6 bits in length. * They are formed by taking a block of 3 octets to form a 24-bit string, * which is converted into 4 BASE64 characters. */ private static final int BITS_PER_ENCODED_BYTE = 6; private static final int BYTES_PER_UNENCODED_BLOCK = 3; private static final int BYTES_PER_ENCODED_BLOCK = 4; /** * Chunk separator per RFC 2045 section 2.1. * * <p> * N.B. The next major release may break compatibility and make this field private. * </p> * * @see <a href="http://www.ietf.org/rfc/rfc2045.txt">RFC 2045 section 2.1</a> */ static final byte[] CHUNK_SEPARATOR = {'\r', '\n'}; /** * This array is a lookup table that translates 6-bit positive integer index values into their "Base64 Alphabet" * equivalents as specified in Table 1 of RFC 2045. * * Thanks to "commons" project in ws.apache.org for this code. * http://svn.apache.org/repos/asf/webservices/commons/trunk/modules/util/ */ private static final byte[] STANDARD_ENCODE_TABLE = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/' }; /** * This is a copy of the STANDARD_ENCODE_TABLE above, but with + and / * changed to - and _ to make the encoded Base64 results more URL-SAFE. * This table is only used when the Base64's mode is set to URL-SAFE. */ private static final byte[] URL_SAFE_ENCODE_TABLE = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '-', '_' }; /** * This array is a lookup table that translates Unicode characters drawn from the "Base64 Alphabet" (as specified * in Table 1 of RFC 2045) into their 6-bit positive integer equivalents. Characters that are not in the Base64 * alphabet but fall within the bounds of the array are translated to -1. * * Note: '+' and '-' both decode to 62. '/' and '_' both decode to 63. This means decoder seamlessly handles both * URL_SAFE and STANDARD base64. (The encoder, on the other hand, needs to know ahead of time what to emit). * * Thanks to "commons" project in ws.apache.org for this code. * http://svn.apache.org/repos/asf/webservices/commons/trunk/modules/util/ */ private static final byte[] DECODE_TABLE = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, 62, -1, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, 63, -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51 }; /** * Base64 uses 6-bit fields. */ /** Mask used to extract 6 bits, used when encoding */ private static final int MASK_6BITS = 0x3f; // The static final fields above are used for the original static byte[] methods on Base64. // The private member fields below are used with the new streaming approach, which requires // some state be preserved between calls of encode() and decode(). /** * Encode table to use: either STANDARD or URL_SAFE. Note: the DECODE_TABLE above remains static because it is able * to decode both STANDARD and URL_SAFE streams, but the encodeTable must be a member variable so we can switch * between the two modes. */ private final byte[] encodeTable; // Only one decode table currently; keep for consistency with Base32 code private final byte[] decodeTable = DECODE_TABLE; /** * Line separator for encoding. Not used when decoding. Only used if lineLength > 0. */ private final byte[] lineSeparator; /** * Convenience variable to help us determine when our buffer is going to run out of room and needs resizing. * <code>decodeSize = 3 + lineSeparator.length;</code> */ private final int decodeSize; /** * Convenience variable to help us determine when our buffer is going to run out of room and needs resizing. * <code>encodeSize = 4 + lineSeparator.length;</code> */ private final int encodeSize; /** * Creates a Base64 codec used for decoding (all modes) and encoding in URL-unsafe mode. * <p> * When encoding the line length and line separator are given in the constructor, and the encoding table is * STANDARD_ENCODE_TABLE. * </p> * <p> * Line lengths that aren't multiples of 4 will still essentially end up being multiples of 4 in the encoded data. * </p> * <p> * When decoding all variants are supported. * </p> * * @throws IllegalArgumentException * Thrown when the provided lineSeparator included some base64 characters. * @since 1.4 */ Base64() { super(BYTES_PER_ENCODED_BLOCK,-1, 0); this.encodeSize = BYTES_PER_ENCODED_BLOCK; this.lineSeparator = null; this.decodeSize = this.encodeSize - 1; this.encodeTable = STANDARD_ENCODE_TABLE; } /** * Returns our current encode mode. True if we're URL-SAFE, false otherwise. * * @return true if we're in URL-SAFE mode, false otherwise. * @since 1.4 */ public boolean isUrlSafe() { return this.encodeTable == URL_SAFE_ENCODE_TABLE; } /** * <p> * Encodes all of the provided data, starting at inPos, for inAvail bytes. Must be called at least twice: once with * the data to encode, and once with inAvail set to "-1" to alert encoder that EOF has been reached, to flush last * remaining bytes (if not multiple of 3). * </p> * <p><b>Note: no padding is added when encoding using the URL-safe alphabet.</b></p> * <p> * Thanks to "commons" project in ws.apache.org for the bitwise operations, and general approach. * http://svn.apache.org/repos/asf/webservices/commons/trunk/modules/util/ * </p> * * @param in * byte[] array of binary data to base64 encode. * @param inPos * Position to start reading data from. * @param inAvail * Amount of bytes available from input for encoding. * @param context * the context to be used */ @Override void encode(final byte[] in, int inPos, final int inAvail, final Context context) { if (context.eof) { return; } // inAvail < 0 is how we're informed of EOF in the underlying data we're // encoding. if (inAvail < 0) { context.eof = true; if (0 == context.modulus && lineLength == 0) { return; // no leftovers to process and not using chunking } final byte[] buffer = ensureBufferSize(encodeSize, context); final int savedPos = context.pos; switch (context.modulus) { // 0-2 case 0 : // nothing to do here break; case 1 : // 8 bits = 6 + 2 // top 6 bits: buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 2) & MASK_6BITS]; // remaining 2: buffer[context.pos++] = encodeTable[(context.ibitWorkArea << 4) & MASK_6BITS]; // URL-SAFE skips the padding to further reduce size. if (encodeTable == STANDARD_ENCODE_TABLE) { buffer[context.pos++] = PAD; buffer[context.pos++] = PAD; } break; case 2 : // 16 bits = 6 + 6 + 4 buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 10) & MASK_6BITS]; buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 4) & MASK_6BITS]; buffer[context.pos++] = encodeTable[(context.ibitWorkArea << 2) & MASK_6BITS]; // URL-SAFE skips the padding to further reduce size. if (encodeTable == STANDARD_ENCODE_TABLE) { buffer[context.pos++] = PAD; } break; default: throw new IllegalStateException("Impossible modulus "+context.modulus); } context.currentLinePos += context.pos - savedPos; // keep track of current line position // if currentPos == 0 we are at the start of a line, so don't add CRLF if (lineLength > 0 && context.currentLinePos > 0) { System.arraycopy(lineSeparator, 0, buffer, context.pos, lineSeparator.length); context.pos += lineSeparator.length; } } else { for (int i = 0; i < inAvail; i++) { final byte[] buffer = ensureBufferSize(encodeSize, context); context.modulus = (context.modulus+1) % BYTES_PER_UNENCODED_BLOCK; int b = in[inPos++]; if (b < 0) { b += 256; } context.ibitWorkArea = (context.ibitWorkArea << 8) + b; // BITS_PER_BYTE if (0 == context.modulus) { // 3 bytes = 24 bits = 4 * 6 bits to extract buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 18) & MASK_6BITS]; buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 12) & MASK_6BITS]; buffer[context.pos++] = encodeTable[(context.ibitWorkArea >> 6) & MASK_6BITS]; buffer[context.pos++] = encodeTable[context.ibitWorkArea & MASK_6BITS]; context.currentLinePos += BYTES_PER_ENCODED_BLOCK; if (lineLength > 0 && lineLength <= context.currentLinePos) { System.arraycopy(lineSeparator, 0, buffer, context.pos, lineSeparator.length); context.pos += lineSeparator.length; context.currentLinePos = 0; } } } } } /** * <p> * Decodes all of the provided data, starting at inPos, for inAvail bytes. Should be called at least twice: once * with the data to decode, and once with inAvail set to "-1" to alert decoder that EOF has been reached. The "-1" * call is not necessary when decoding, but it doesn't hurt, either. * </p> * <p> * Ignores all non-base64 characters. This is how chunked (e.g. 76 character) data is handled, since CR and LF are * silently ignored, but has implications for other bytes, too. This method subscribes to the garbage-in, * garbage-out philosophy: it will not check the provided data for validity. * </p> * <p> * Thanks to "commons" project in ws.apache.org for the bitwise operations, and general approach. * http://svn.apache.org/repos/asf/webservices/commons/trunk/modules/util/ * </p> * * @param in * byte[] array of ascii data to base64 decode. * @param inPos * Position to start reading data from. * @param inAvail * Amount of bytes available from input for encoding. * @param context * the context to be used */ @Override void decode(final byte[] in, int inPos, final int inAvail, final Context context) { if (context.eof) { return; } if (inAvail < 0) { context.eof = true; } for (int i = 0; i < inAvail; i++) { final byte[] buffer = ensureBufferSize(decodeSize, context); final byte b = in[inPos++]; if (b == PAD) { // A chunk of data is done. // NOTE: BES 2014/01/04 -- THIS BLOCK IS WHERE ALL THIS STUFF DIFFERS FROM commons-codec // We don't set context.eof=true -- we output the data we have and continue on // We have some spare bits remaining // Output all whole multiples of 8 bits and ignore the rest switch (context.modulus) { case 0 : // 2nd PAD case - ignore break; case 1 : // 6 bits - ignore entirely // TODO not currently tested; perhaps it is impossible? break; case 2 : // 12 bits = 8 + 4 context.ibitWorkArea = context.ibitWorkArea >> 4; // dump the extra 4 bits buffer[context.pos++] = (byte) ((context.ibitWorkArea) & MASK_8BITS); break; case 3 : // 18 bits = 8 + 8 + 2 context.ibitWorkArea = context.ibitWorkArea >> 2; // dump 2 bits buffer[context.pos++] = (byte) ((context.ibitWorkArea >> 8) & MASK_8BITS); buffer[context.pos++] = (byte) ((context.ibitWorkArea) & MASK_8BITS); break; default: throw new IllegalStateException("Impossible modulus "+context.modulus); } // Set the modulus to zero so further PAD (e.g. aB==) are ignored until we get a non-PAD context.modulus = 0; } else { if (b >= 0 && b < DECODE_TABLE.length) { final int result = DECODE_TABLE[b]; if (result >= 0) { context.modulus = (context.modulus+1) % BYTES_PER_ENCODED_BLOCK; context.ibitWorkArea = (context.ibitWorkArea << BITS_PER_ENCODED_BYTE) + result; if (context.modulus == 0) { buffer[context.pos++] = (byte) ((context.ibitWorkArea >> 16) & MASK_8BITS); buffer[context.pos++] = (byte) ((context.ibitWorkArea >> 8) & MASK_8BITS); buffer[context.pos++] = (byte) (context.ibitWorkArea & MASK_8BITS); } } } } } // Two forms of EOF as far as base64 decoder is concerned: actual // EOF (-1) and first time '=' character is encountered in stream. // This approach makes the '=' padding characters completely optional. if (context.eof && context.modulus != 0) { final byte[] buffer = ensureBufferSize(decodeSize, context); // We have some spare bits remaining // Output all whole multiples of 8 bits and ignore the rest switch (context.modulus) { // case 0 : // impossible, as excluded above case 1 : // 6 bits - ignore entirely // TODO not currently tested; perhaps it is impossible? break; case 2 : // 12 bits = 8 + 4 context.ibitWorkArea = context.ibitWorkArea >> 4; // dump the extra 4 bits buffer[context.pos++] = (byte) ((context.ibitWorkArea) & MASK_8BITS); break; case 3 : // 18 bits = 8 + 8 + 2 context.ibitWorkArea = context.ibitWorkArea >> 2; // dump 2 bits buffer[context.pos++] = (byte) ((context.ibitWorkArea >> 8) & MASK_8BITS); buffer[context.pos++] = (byte) ((context.ibitWorkArea) & MASK_8BITS); break; default: throw new IllegalStateException("Impossible modulus "+context.modulus); } } } /** * Tests a given byte array to see if it contains only valid characters within the Base64 alphabet. Currently the * method treats whitespace as valid. * * @param arrayOctet * byte array to test * @return {@code true} if all bytes are valid characters in the Base64 alphabet or if the byte array is empty; * {@code false}, otherwise * @deprecated 1.5 Use {@link #isBase64(byte[])}, will be removed in 2.0. */ @Deprecated public static boolean isArrayByteBase64(final byte[] arrayOctet) { return isBase64(arrayOctet); } /** * Returns whether or not the <code>octet</code> is in the base 64 alphabet. * * @param octet * The value to test * @return {@code true} if the value is defined in the the base 64 alphabet, {@code false} otherwise. * @since 1.4 */ public static boolean isBase64(final byte octet) { return octet == PAD_DEFAULT || (octet >= 0 && octet < DECODE_TABLE.length && DECODE_TABLE[octet] != -1); } /** * Tests a given byte array to see if it contains only valid characters within the Base64 alphabet. Currently the * method treats whitespace as valid. * * @param arrayOctet * byte array to test * @return {@code true} if all bytes are valid characters in the Base64 alphabet or if the byte array is empty; * {@code false}, otherwise * @since 1.5 */ public static boolean isBase64(final byte[] arrayOctet) { for (int i = 0; i < arrayOctet.length; i++) { if (!isBase64(arrayOctet[i]) && !isWhiteSpace(arrayOctet[i])) { return false; } } return true; } /** * Returns whether or not the <code>octet</code> is in the Base64 alphabet. * * @param octet * The value to test * @return {@code true} if the value is defined in the the Base64 alphabet {@code false} otherwise. */ @Override protected boolean isInAlphabet(final byte octet) { return octet >= 0 && octet < decodeTable.length && decodeTable[octet] != -1; } }