/*********************************************************************************************************************** * Copyright (C) 2010-2013 by the Stratosphere project (http://stratosphere.eu) * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. **********************************************************************************************************************/ /** * This file is based on source code from the Hadoop Project (http://hadoop.apache.org/), licensed by the Apache * Software Foundation (ASF) under the Apache License, Version 2.0. See the NOTICE file distributed with this work for * additional information regarding copyright ownership. */ package eu.stratosphere.nephele.ipc; import eu.stratosphere.core.io.IOReadableWritable; import eu.stratosphere.core.io.StringRecord; import eu.stratosphere.nephele.net.NetUtils; import eu.stratosphere.nephele.util.IOUtils; import eu.stratosphere.runtime.io.serialization.DataOutputSerializer; import eu.stratosphere.util.ClassUtils; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; import javax.net.SocketFactory; import java.io.BufferedInputStream; import java.io.BufferedOutputStream; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.FilterInputStream; import java.io.IOException; import java.io.InputStream; import java.net.ConnectException; import java.net.InetSocketAddress; import java.net.Socket; import java.net.SocketTimeoutException; import java.net.UnknownHostException; import java.nio.ByteBuffer; import java.util.Hashtable; import java.util.Iterator; import java.util.Map.Entry; import java.util.concurrent.atomic.AtomicBoolean; import java.util.concurrent.atomic.AtomicLong; /** * A client for an IPC service. IPC calls take a single {@link Writable} as a * parameter, and return a {@link Writable} as their value. A service runs on * a port and is defined by a parameter class and a value class. * * @see Server */ public class Client { public static final Log LOG = LogFactory.getLog(Client.class); private Hashtable<ConnectionId, Connection> connections = new Hashtable<ConnectionId, Connection>(); private int counter; // counter for call ids private AtomicBoolean running = new AtomicBoolean(true); // if client runs final private int maxIdleTime; // connections will be culled if it was idle for // maxIdleTime msecs final private int maxRetries; // the max. no. of retries for socket connections private boolean tcpNoDelay; // if T then disable Nagle's Algorithm private int pingInterval; // how often sends ping to the server in msecs private SocketFactory socketFactory; // how to create sockets private int refCount = 1; final static int DEFAULT_PING_INTERVAL = 60000; // 1 min final static int PING_CALL_ID = -1; /** * Increment this client's reference count */ synchronized void incCount() { refCount++; } /** * Decrement this client's reference count */ synchronized void decCount() { refCount--; } /** * Return if this client has no reference * * @return true if this client has no reference; false otherwise */ synchronized boolean isZeroReference() { return refCount == 0; } /** A call waiting for a value. */ private class Call { int id; // call id IOReadableWritable param; // parameter IOReadableWritable value; // value, null if error IOException error; // exception, null if value boolean done; // true when call is done protected Call(IOReadableWritable param) { this.param = param; synchronized (Client.this) { this.id = counter++; } } /** * Indicate when the call is complete and the * value or error are available. Notifies by default. */ protected synchronized void callComplete() { this.done = true; notify(); // notify caller } /** * Set the exception when there is an error. * Notify the caller the call is done. * * @param error * exception thrown by the call; either local or remote */ public synchronized void setException(IOException error) { this.error = error; callComplete(); } /** * Set the return value when there is no error. * Notify the caller the call is done. * * @param value * return value of the call. */ public synchronized void setValue(IOReadableWritable value) { this.value = value; callComplete(); } } /** * Thread that reads responses and notifies callers. Each connection owns a * socket connected to a remote address. Calls are multiplexed through this * socket: responses may be delivered out of order. */ private class Connection extends Thread { private InetSocketAddress server; // server ip:port private ConnectionHeader header; // connection header private ConnectionId remoteId; // connection id private Socket socket = null; // connected socket private DataInputStream in; private DataOutputStream out; // currently active calls private Hashtable<Integer, Call> calls = new Hashtable<Integer, Call>(); private AtomicLong lastActivity = new AtomicLong();// last I/O activity time private AtomicBoolean shouldCloseConnection = new AtomicBoolean(); // indicate if the connection is closed private IOException closeException; // close reason public Connection(ConnectionId remoteId) throws IOException { this.remoteId = remoteId; this.server = remoteId.getAddress(); if (server.isUnresolved()) { throw new UnknownHostException("unknown host: " + remoteId.getAddress().getHostName()); } Class<?> protocol = remoteId.getProtocol(); header = new ConnectionHeader(protocol == null ? null : protocol.getName()); this.setName("IPC Client (" + socketFactory.hashCode() + ") connection to " + remoteId.getAddress().toString() + " from an unknown user"); this.setDaemon(true); } /** Update lastActivity with the current time. */ private void touch() { lastActivity.set(System.currentTimeMillis()); } /** * Add a call to this connection's call queue and notify * a listener; synchronized. * Returns false if called during shutdown. * * @param call * to add * @return true if the call was added. */ private synchronized boolean addCall(Call call) { if (shouldCloseConnection.get()) { return false; } calls.put(call.id, call); notify(); return true; } /** * This class sends a ping to the remote side when timeout on * reading. If no failure is detected, it retries until at least * a byte is read. */ private class PingInputStream extends FilterInputStream { /* constructor */ protected PingInputStream(InputStream in) { super(in); } /* * Process timeout exception * if the connection is not going to be closed, send a ping. * otherwise, throw the timeout exception. */ private void handleTimeout(SocketTimeoutException e) throws IOException { if (shouldCloseConnection.get() || !running.get()) { throw e; } else { sendPing(); } } /** * Read a byte from the stream. * Send a ping if timeout on read. Retries if no failure is detected * until a byte is read. * * @throws IOException * for any IO problem other than socket timeout */ public int read() throws IOException { do { try { return super.read(); } catch (SocketTimeoutException e) { handleTimeout(e); } } while (true); } /** * Read bytes into a buffer starting from offset <code>off</code> Send a ping if timeout on read. Retries if * no failure is detected * until a byte is read. * * @return the total number of bytes read; -1 if the connection is closed. */ public int read(byte[] buf, int off, int len) throws IOException { do { try { return super.read(buf, off, len); } catch (SocketTimeoutException e) { handleTimeout(e); } } while (true); } } /** * Connect to the server and set up the I/O streams. It then sends * a header to the server and starts * the connection thread that waits for responses. */ private synchronized void setupIOstreams() { if (socket != null || shouldCloseConnection.get()) { return; } short ioFailures = 0; short timeoutFailures = 0; try { while (true) { try { this.socket = socketFactory.createSocket(); this.socket.setTcpNoDelay(tcpNoDelay); // connection time out is 20s NetUtils.connect(this.socket, remoteId.getAddress(), 20000); this.socket.setSoTimeout(pingInterval); break; } catch (SocketTimeoutException toe) { /* * The max number of retries is 45, * which amounts to 20s*45 = 15 minutes retries. */ handleConnectionFailure(timeoutFailures++, 45, toe); } catch (IOException ie) { handleConnectionFailure(ioFailures++, maxRetries, ie); } } this.in = new DataInputStream(new BufferedInputStream(new PingInputStream(NetUtils .getInputStream(socket)))); this.out = new DataOutputStream(new BufferedOutputStream(NetUtils.getOutputStream(socket))); writeHeader(); // update last activity time touch(); // start the receiver thread after the socket connection has been set up start(); } catch (IOException e) { markClosed(e); close(); } } /* * Handle connection failures * If the current number of retries is equal to the max number of retries, * stop retrying and throw the exception; Otherwise backoff 1 second and * try connecting again. * This Method is only called from inside setupIOstreams(), which is * synchronized. Hence the sleep is synchronized; the locks will be retained. * @param curRetries current number of retries * @param maxRetries max number of retries allowed * @param ioe failure reason * @throws IOException if max number of retries is reached */ private void handleConnectionFailure(int curRetries, int maxRetries, IOException ioe) throws IOException { // close the current connection try { socket.close(); } catch (IOException e) { LOG.warn("Not able to close a socket", e); } // set socket to null so that the next call to setupIOstreams // can start the process of connect all over again. socket = null; // throw the exception if the maximum number of retries is reached if (curRetries >= maxRetries) { throw ioe; } // otherwise back off and retry try { Thread.sleep(1000); } catch (InterruptedException ignored) { } LOG.info("Retrying connect to server: " + server + ". Already tried " + curRetries + " time(s)."); } /* * Write the header for each connection * Out is not synchronized because only the first thread does this. */ private void writeHeader() throws IOException { // Write out the header and version out.write(Server.HEADER.array()); // Write out the ConnectionHeader DataOutputSerializer buf = new DataOutputSerializer(4 + header.getProtocol().getBytes().length + 1); header.write(buf); // Write out the payload length ByteBuffer wrapper = buf.wrapAsByteBuffer(); int bufLen = wrapper.limit(); out.writeInt(bufLen); out.write(wrapper.array(), 0, bufLen); } /* * wait till someone signals us to start reading RPC response or * it is idle too long, it is marked as to be closed, * or the client is marked as not running. * Return true if it is time to read a response; false otherwise. */ private synchronized boolean waitForWork() { if (calls.isEmpty() && !shouldCloseConnection.get() && running.get()) { long timeout = maxIdleTime - (System.currentTimeMillis() - lastActivity.get()); if (timeout > 0) { try { wait(timeout); } catch (InterruptedException e) { } } } if (!calls.isEmpty() && !shouldCloseConnection.get() && running.get()) { return true; } else if (shouldCloseConnection.get()) { return false; } else if (calls.isEmpty()) { // idle connection closed or stopped markClosed(null); return false; } else { // get stopped but there are still pending requests markClosed((IOException) new IOException().initCause(new InterruptedException())); return false; } } /* * Send a ping to the server if the time elapsed * since last I/O activity is equal to or greater than the ping interval */ private synchronized void sendPing() throws IOException { long curTime = System.currentTimeMillis(); if (curTime - lastActivity.get() >= pingInterval) { lastActivity.set(curTime); synchronized (out) { out.writeInt(PING_CALL_ID); out.flush(); } } } /** * {@inheritDoc} */ @Override public void run() { while (waitForWork()) {// wait here for work - read or close connection receiveResponse(); } close(); } /** * Initiates a call by sending the parameter to the remote server. * Note: this is not called from the Connection thread, but by other * threads. */ public void sendParam(Call call) { if (shouldCloseConnection.get()) { return; } DataOutputSerializer d = null; try { synchronized (this.out) { // for serializing the // data to be written d = new DataOutputSerializer(64); // First, write call id to buffer d d.writeInt(call.id); // Then write RPC data (the actual call) to buffer d call.param.write(d); ByteBuffer wrapper = d.wrapAsByteBuffer(); byte[] data = wrapper.array(); int dataLength = wrapper.limit(); out.writeInt(dataLength); // first put the data length out.write(data, 0, dataLength);// write the data out.flush(); } } catch (IOException e) { markClosed(e); } } /* * Receive a response. * Because only one receiver, so no synchronization on in. */ private void receiveResponse() { if (shouldCloseConnection.get()) { return; } touch(); try { int id = in.readInt(); // try to read an id final Call call = calls.remove(id); final int state = in.readInt(); // read call status if (state == Status.SUCCESS.state) { IOReadableWritable value = null; boolean isNotNull = in.readBoolean(); if (isNotNull) { final String returnClassName = StringRecord.readString(in); Class<? extends IOReadableWritable> c = null; try { c = ClassUtils.getRecordByName(returnClassName); } catch (ClassNotFoundException e) { LOG.error(e); } try { value = c.newInstance(); } catch (InstantiationException e) { LOG.error(e); } catch (IllegalAccessException e) { LOG.error(e); } value.read(in); // read value } call.setValue(value); } else if (state == Status.ERROR.state) { call.setException(new RemoteException(StringRecord.readString(in), StringRecord.readString(in))); } else if (state == Status.FATAL.state) { // Close the connection markClosed(new RemoteException(StringRecord.readString(in), StringRecord.readString(in))); } } catch (IOException e) { markClosed(e); } } private synchronized void markClosed(IOException e) { if (shouldCloseConnection.compareAndSet(false, true)) { closeException = e; notifyAll(); } } /** Close the connection. */ private synchronized void close() { if (!shouldCloseConnection.get()) { LOG.error("The connection is not in the closed state"); return; } // release the resources // first thing to do;take the connection out of the connection list synchronized (connections) { if (connections.get(remoteId) == this) { connections.remove(remoteId); } } // close the streams and therefore the socket IOUtils.closeStream(out); IOUtils.closeStream(in); // clean up all calls if (this.closeException == null) { if (!this.calls.isEmpty()) { LOG.warn("A connection is closed for no cause and calls are not empty"); // clean up calls anyway this.closeException = new IOException("Unexpected closed connection"); cleanupCalls(); } } else { // cleanup calls cleanupCalls(); } } /* Cleanup all calls and mark them as done */ private void cleanupCalls() { final Iterator<Entry<Integer, Call>> itor = this.calls.entrySet().iterator(); while (itor.hasNext()) { final Call c = itor.next().getValue(); c.setException(this.closeException); // local exception itor.remove(); } } } /** Call implementation used for parallel calls. */ private class ParallelCall extends Call { private final ParallelResults results; private final int index; public ParallelCall(final IOReadableWritable param, final ParallelResults results, final int index) { super(param); this.results = results; this.index = index; } /** Deliver result to result collector. */ protected void callComplete() { this.results.callComplete(this); } } /** Result collector for parallel calls. */ private static class ParallelResults { private IOReadableWritable[] values; private int size; private int count; /** Collect a result. */ public synchronized void callComplete(ParallelCall call) { this.values[call.index] = call.value; // store the value this.count++; // count it if (this.count == this.size) { // if all values are in notify(); // then notify waiting caller } } } /** * Construct an IPC client whose values are of the given {@link Writable} class. */ public Client(final SocketFactory factory) { this.maxIdleTime = 1000; this.maxRetries = 10; this.tcpNoDelay = false; this.pingInterval = DEFAULT_PING_INTERVAL; this.socketFactory = factory; } /** * Construct an IPC client with the default SocketFactory * * @param valueClass * @param conf */ public Client() { this(NetUtils.getDefaultSocketFactory()); } /** * Return the socket factory of this client * * @return this client's socket factory */ SocketFactory getSocketFactory() { return this.socketFactory; } /** * Stop all threads related to this client. No further calls may be made * using this client. */ public void stop() { if (!this.running.compareAndSet(true, false)) { return; } // wake up all connections synchronized (this.connections) { for (final Connection conn : this.connections.values()) { conn.interrupt(); } } // wait until all connections are closed while (!this.connections.isEmpty()) { try { Thread.sleep(100); } catch (InterruptedException e) { } } } /** * Make a call, passing <code>param</code>, to the IPC server running at <code>address</code> which is servicing the * <code>protocol</code> protocol, * with the <code>ticket</code> credentials, returning the value. * Throws exceptions if there are network problems or if the remote code * threw an exception. */ public IOReadableWritable call(IOReadableWritable param, InetSocketAddress addr, Class<?> protocol) throws InterruptedException, IOException { Call call = new Call(param); Connection connection = getConnection(addr, protocol, call); connection.sendParam(call); // send the parameter synchronized (call) { while (!call.done) { try { call.wait(); // wait for the result } catch (InterruptedException ignored) { } } if (call.error != null) { if (call.error instanceof RemoteException) { call.error.fillInStackTrace(); throw call.error; } else { // local exception throw wrapException(addr, call.error); } } else { return call.value; } } } /** * Take an IOException and the address we were trying to connect to * and return an IOException with the input exception as the cause. * The new exception provides the stack trace of the place where * the exception is thrown and some extra diagnostics information. * If the exception is ConnectException or SocketTimeoutException, * return a new one of the same type; Otherwise return an IOException. * * @param addr * target address * @param exception * the relevant exception * @return an exception to throw */ private IOException wrapException(InetSocketAddress addr, IOException exception) { if (exception instanceof ConnectException) { // connection refused; include the host:port in the error return (ConnectException) new ConnectException("Call to " + addr + " failed on connection exception: " + exception).initCause(exception); } else if (exception instanceof SocketTimeoutException) { return (SocketTimeoutException) new SocketTimeoutException("Call to " + addr + " failed on socket timeout exception: " + exception).initCause(exception); } else { return (IOException) new IOException("Call to " + addr + " failed on local exception: " + exception) .initCause(exception); } } /** * Get a connection from the pool, or create a new one and add it to the * pool. Connections to a given host/port are reused. */ private Connection getConnection(InetSocketAddress addr, Class<?> protocol, Call call) throws IOException { if (!running.get()) { // the client is stopped throw new IOException("The client is stopped"); } Connection connection; /* * we could avoid this allocation for each RPC by having a * connectionsId object and with set() method. We need to manage the * refs for keys in HashMap properly. For now its ok. */ ConnectionId remoteId = new ConnectionId(addr, protocol); do { synchronized (connections) { connection = connections.get(remoteId); if (connection == null) { connection = new Connection(remoteId); connections.put(remoteId, connection); } } } while (!connection.addCall(call)); // we don't invoke the method below inside "synchronized (connections)" // block above. The reason for that is if the server happens to be slow, // it will take longer to establish a connection and that will slow the // entire system down. connection.setupIOstreams(); return connection; } /** * This class holds the address and the user ticket. The client connections * to servers are uniquely identified by <remoteAddress, protocol, ticket> */ private static class ConnectionId { InetSocketAddress address; Class<?> protocol; private static final int PRIME = 16777619; ConnectionId(InetSocketAddress address, Class<?> protocol) { this.protocol = protocol; this.address = address; } InetSocketAddress getAddress() { return address; } Class<?> getProtocol() { return protocol; } @Override public boolean equals(Object obj) { if (obj instanceof ConnectionId) { ConnectionId id = (ConnectionId) obj; return address.equals(id.address) && protocol == id.protocol; } return false; } @Override public int hashCode() { return (address.hashCode() + PRIME * System.identityHashCode(protocol)); } } }