/** * GifEncoder - write out an image as a GIF * * Transparency handling and variable bit size courtesy of Jack Palevich. * * Copyright (C)1996,1998 by Jef Poskanzer <jef@acme.com>. All rights reserved. * Modified by Don Dietrick (dietrick@bbn.com) to use Adam Doppelt's * Quantize class for color reduction, if needed. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * Visit the ACME Labs Java page for up-to-date versions of this and other * fine Java utilities: http://www.acme.com/java/ */ package Acme.JPM.Encoders; import java.awt.Image; import java.awt.image.ImageProducer; import java.io.IOException; import java.io.OutputStream; import java.util.Enumeration; /** * Write out an image as a GIF. * <P> * <A * HREF="/resources/classes/Acme/JPM/Encoders/GifEncoder.java">Fetch * the software. </A> <BR> * <A HREF="/resources/classes/Acme.tar.gz">Fetch the entire Acme * package. </A> * <P> */ public class GifEncoder extends ImageEncoder { private boolean interlace = false; /** * Constructor from Image. * * @param img The image to encode. * @param out The stream to write the GIF to. */ public GifEncoder(Image img, OutputStream out) throws IOException { super(img, out); } /** * Constructor from Image with interlace setting. * * @param img The image to encode. * @param out The stream to write the GIF to. * @param interlace Whether to interlace. */ public GifEncoder(Image img, OutputStream out, boolean interlace) throws IOException { super(img, out); this.interlace = interlace; } /** * Constructor from ImageProducer. * * @param prod The ImageProducer to encode. * @param out The stream to write the GIF to. */ public GifEncoder(ImageProducer prod, OutputStream out) throws IOException { super(prod, out); } /** * Constructor from ImageProducer with interlace setting. * * @param prod The ImageProducer to encode. * @param out The stream to write the GIF to. */ public GifEncoder(ImageProducer prod, OutputStream out, boolean interlace) throws IOException { super(prod, out); this.interlace = interlace; } int width, height; int[][] rgbPixels; void encodeStart(int width, int height) throws IOException { this.width = width; this.height = height; rgbPixels = new int[height][width]; } void encodePixels(int x, int y, int w, int h, int[] rgbPixels, int off, int scansize) throws IOException { // Save the pixels. for (int row = 0; row < h; ++row) { System.arraycopy(rgbPixels, row * scansize + off, this.rgbPixels[y + row], x, w); } } Acme.IntHashtable colorHash; /** * Original encodeDone method. Calls new encodeDone method with a * quanitized palette. */ void encodeDone() throws IOException { encodeDone(null); } /** * Modified encodeDone that takes a palette of reduced colors. If * the palette exists, it expects that the internal rgbPixels[][] * contains indexes into the palette. If the palette is null, then * it assumes that the rgbPixels[][] contains colors. If more than * 255 colors are needed (which should only happen when the * palette is null), this method gets called again internally * after the rgbPixels are quantized. */ void encodeDone(int[] palette) throws IOException { int transparentIndex = -1; int transparentRgb = -1; // Put all the pixels into a hash table. colorHash = new Acme.IntHashtable(); int index = 0; for (int row = 0; row < height; ++row) { // int rowOffset = row * width; for (int col = 0; col < width; ++col) { int rgb; if (palette != null) { rgb = palette[rgbPixels[row][col]]; } else { rgb = rgbPixels[row][col]; } boolean isTransparent = ((rgb >>> 24) < 0x80); if (isTransparent) { if (transparentIndex < 0) { // First transparent color; remember it. transparentIndex = index; transparentRgb = rgb; } else if (rgb != transparentRgb) { // A second transparent color; replace it with // the first one. rgbPixels[row][col] = rgb = transparentRgb; } } GifEncoderHashitem item = (GifEncoderHashitem) colorHash.get(rgb); if (item == null) { if (index >= 256) { // Added to quantify the image, to make sure // there aren't more than 255 colors. Uses // Adam Doppelt's Quantize class. DFDietrick // (OpenMap) // com.bbn.openmap.util.Debug.message("saveimage", // "Need to quantize image"); encodeDone(doppelt.Quantize.quantizeImage(rgbPixels, 255)); return; // throw new IOException("too many colors for // a GIF"); } item = new GifEncoderHashitem(rgb, 1, index, isTransparent); ++index; colorHash.put(rgb, item); } else { ++item.count; } // Doesn't matter if there isn't a palette created // from quanitize rgbPixels[row][col] = rgb; } } // Figure out how many bits to use. int logColors; if (index <= 2) logColors = 1; else if (index <= 4) logColors = 2; else if (index <= 16) logColors = 4; else logColors = 8; // Turn colors into colormap entries. int mapSize = 1 << logColors; byte[] reds = new byte[mapSize]; byte[] grns = new byte[mapSize]; byte[] blus = new byte[mapSize]; for (Enumeration e = colorHash.elements(); e.hasMoreElements();) { GifEncoderHashitem item = (GifEncoderHashitem) e.nextElement(); reds[item.index] = (byte) ((item.rgb >> 16) & 0xff); grns[item.index] = (byte) ((item.rgb >> 8) & 0xff); blus[item.index] = (byte) (item.rgb & 0xff); } GIFEncode(out, width, height, interlace, (byte) 0, transparentIndex, logColors, reds, grns, blus); } byte GetPixel(int x, int y) throws IOException { GifEncoderHashitem item = (GifEncoderHashitem) colorHash.get(rgbPixels[y][x]); if (item == null) throw new IOException("color not found"); return (byte) item.index; } static void writeString(OutputStream out, String str) throws IOException { byte[] buf = str.getBytes(); out.write(buf); } // Adapted from ppmtogif, which is based on GIFENCOD by David // Rowley <mgardi@watdscu.waterloo.edu>. Lempel-Zim compression // based on "compress". int Width, Height; boolean Interlace; int curx, cury; int CountDown; int Pass = 0; void GIFEncode(OutputStream outs, int Width, int Height, boolean Interlace, byte Background, int Transparent, int BitsPerPixel, byte[] Red, byte[] Green, byte[] Blue) throws IOException { byte B; int LeftOfs, TopOfs; int ColorMapSize; int InitCodeSize; int i; this.Width = Width; this.Height = Height; this.Interlace = Interlace; ColorMapSize = 1 << BitsPerPixel; LeftOfs = TopOfs = 0; // Calculate number of bits we are expecting CountDown = Width * Height; // Indicate which pass we are on (if interlace) Pass = 0; // The initial code size if (BitsPerPixel <= 1) { InitCodeSize = 2; } else { InitCodeSize = BitsPerPixel; } // Set up the current x and y position curx = 0; cury = 0; // Write the Magic header writeString(outs, "GIF89a"); // Write out the screen width and height Putword(Width, outs); Putword(Height, outs); // Indicate that there is a global colour map B = (byte) 0x80; // Yes, there is a color map // OR in the resolution B |= (byte) ((8 - 1) << 4); // Not sorted // OR in the Bits per Pixel B |= (byte) ((BitsPerPixel - 1)); // Write it out Putbyte(B, outs); // Write out the Background colour Putbyte(Background, outs); // Pixel aspect ratio - 1:1. //Putbyte((byte) 49, outs); // Java's GIF reader currently has a bug, if the aspect ratio // byte is // not zero it throws an ImageFormatException. It doesn't know // that // 49 means a 1:1 aspect ratio. Well, whatever, zero works // with all // the other decoders I've tried so it probably doesn't hurt. Putbyte((byte) 0, outs); // Write out the Global Colour Map for (i = 0; i < ColorMapSize; ++i) { Putbyte(Red[i], outs); Putbyte(Green[i], outs); Putbyte(Blue[i], outs); } // Write out extension for transparent colour index, if // necessary. if (Transparent != -1) { Putbyte((byte) '!', outs); Putbyte((byte) 0xf9, outs); Putbyte((byte) 4, outs); Putbyte((byte) 1, outs); Putbyte((byte) 0, outs); Putbyte((byte) 0, outs); Putbyte((byte) Transparent, outs); Putbyte((byte) 0, outs); } // Write an Image separator Putbyte((byte) ',', outs); // Write the Image header Putword(LeftOfs, outs); Putword(TopOfs, outs); Putword(Width, outs); Putword(Height, outs); // Write out whether or not the image is interlaced if (Interlace) Putbyte((byte) 0x40, outs); else Putbyte((byte) 0x00, outs); // Write out the initial code size Putbyte((byte) InitCodeSize, outs); // Go and actually compress the data compress(InitCodeSize + 1, outs); // Write out a Zero-length packet (to end the series) Putbyte((byte) 0, outs); // Write the GIF file terminator Putbyte((byte) ';', outs); } // Bump the 'curx' and 'cury' to point to the next pixel void BumpPixel() { // Bump the current X position ++curx; // If we are at the end of a scan line, set curx back to the // beginning // If we are interlaced, bump the cury to the appropriate // spot, // otherwise, just increment it. if (curx == Width) { curx = 0; if (!Interlace) { ++cury; } else { switch (Pass) { case 0: cury += 8; if (cury >= Height) { ++Pass; cury = 4; } break; case 1: cury += 8; if (cury >= Height) { ++Pass; cury = 2; } break; case 2: cury += 4; if (cury >= Height) { ++Pass; cury = 1; } break; case 3: cury += 2; break; } } } } static final int EOF = -1; // Return the next pixel from the image int GIFNextPixel() throws IOException { byte r; if (CountDown == 0) { return EOF; } --CountDown; r = GetPixel(curx, cury); BumpPixel(); return r & 0xff; } // Write out a word to the GIF file void Putword(int w, OutputStream outs) throws IOException { Putbyte((byte) (w & 0xff), outs); Putbyte((byte) ((w >> 8) & 0xff), outs); } // Write out a byte to the GIF file void Putbyte(byte b, OutputStream outs) throws IOException { outs.write(b); } // GIFCOMPR.C - GIF Image compression routines // // Lempel-Ziv compression based on 'compress'. GIF modifications // by // David Rowley (mgardi@watdcsu.waterloo.edu) // General DEFINEs static final int BITS = 12; static final int HSIZE = 5003; // 80% occupancy // GIF Image compression - modified 'compress' // // Based on: compress.c - File compression ala IEEE Computer, June // 1984. // // By Authors: Spencer W. Thomas // (decvax!harpo!utah-cs!utah-gr!thomas) // Jim McKie (decvax!mcvax!jim) // Steve Davies (decvax!vax135!petsd!peora!srd) // Ken Turkowski (decvax!decwrl!turtlevax!ken) // James A. Woods (decvax!ihnp4!ames!jaw) // Joe Orost (decvax!vax135!petsd!joe) int n_bits; // number of bits/code int maxbits = BITS; // user settable max # bits/code int maxcode; // maximum code, given n_bits int maxmaxcode = 1 << BITS; // should NEVER generate this code final int MAXCODE(int n_bits) { return (1 << n_bits) - 1; } int[] htab = new int[HSIZE]; int[] codetab = new int[HSIZE]; int hsize = HSIZE; // for dynamic table sizing int free_ent = 0; // first unused entry // block compression parameters -- after all codes are used up, // and compression rate changes, start over. boolean clear_flg = false; // Algorithm: use open addressing double hashing (no chaining) on // the prefix code / next character combination. We do a variant // of Knuth's algorithm D (vol. 3, sec. 6.4) along with G. Knott's // relatively-prime secondary probe. Here, the modular division // first probe is gives way to a faster exclusive-or manipulation. // Also do block compression with an adaptive reset, whereby the // code table is cleared when the compression ratio decreases, but // after the table fills. The variable-length output codes are // re-sized at this point, and a special CLEAR code is generated // for the decompressor. Late addition: construct the table // according to file size for noticeable speed improvement on // small files. Please direct questions about this implementation // to ames!jaw. int g_init_bits; int ClearCode; int EOFCode; void compress(int init_bits, OutputStream outs) throws IOException { int fcode; int i /* = 0 */; int c; int ent; int disp; int hsize_reg; int hshift; // Set up the globals: g_init_bits - initial number of bits g_init_bits = init_bits; // Set up the necessary values clear_flg = false; n_bits = g_init_bits; maxcode = MAXCODE(n_bits); ClearCode = 1 << (init_bits - 1); EOFCode = ClearCode + 1; free_ent = ClearCode + 2; char_init(); ent = GIFNextPixel(); hshift = 0; for (fcode = hsize; fcode < 65536; fcode *= 2) ++hshift; hshift = 8 - hshift; // set hash code range bound hsize_reg = hsize; cl_hash(hsize_reg); // clear hash table output(ClearCode, outs); outer_loop: while ((c = GIFNextPixel()) != EOF) { fcode = (c << maxbits) + ent; i = (c << hshift) ^ ent; // xor hashing if (htab[i] == fcode) { ent = codetab[i]; continue; } else if (htab[i] >= 0) { // non-empty slot disp = hsize_reg - i; // secondary hash (after G. // Knott) if (i == 0) disp = 1; do { if ((i -= disp) < 0) i += hsize_reg; if (htab[i] == fcode) { ent = codetab[i]; continue outer_loop; } } while (htab[i] >= 0); } output(ent, outs); ent = c; if (free_ent < maxmaxcode) { codetab[i] = free_ent++; // code -> hashtable htab[i] = fcode; } else { cl_block(outs); } } // Put out the final code. output(ent, outs); output(EOFCode, outs); } // output // // Output the given code. // Inputs: // code: A n_bits-bit integer. If == -1, then EOF. This assumes // that n_bits =< wordsize - 1. // Outputs: // Outputs code to the file. // Assumptions: // Chars are 8 bits long. // Algorithm: // Maintain a BITS character long buffer (so that 8 codes will // fit in it exactly). Use the VAX insv instruction to insert each // code in turn. When the buffer fills up empty it and start over. int cur_accum = 0; int cur_bits = 0; int masks[] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; void output(int code, OutputStream outs) throws IOException { cur_accum &= masks[cur_bits]; if (cur_bits > 0) cur_accum |= (code << cur_bits); else cur_accum = code; cur_bits += n_bits; while (cur_bits >= 8) { char_out((byte) (cur_accum & 0xff), outs); cur_accum >>= 8; cur_bits -= 8; } // If the next entry is going to be too big for the code size, // then increase it, if possible. if (free_ent > maxcode || clear_flg) { if (clear_flg) { maxcode = MAXCODE(n_bits = g_init_bits); clear_flg = false; } else { ++n_bits; if (n_bits == maxbits) maxcode = maxmaxcode; else maxcode = MAXCODE(n_bits); } } if (code == EOFCode) { // At EOF, write the rest of the buffer. while (cur_bits > 0) { char_out((byte) (cur_accum & 0xff), outs); cur_accum >>= 8; cur_bits -= 8; } flush_char(outs); } } // Clear out the hash table // table clear for block compress void cl_block(OutputStream outs) throws IOException { cl_hash(hsize); free_ent = ClearCode + 2; clear_flg = true; output(ClearCode, outs); } // reset code table void cl_hash(int hsize) { for (int i = 0; i < hsize; ++i) htab[i] = -1; } // GIF Specific routines // Number of characters so far in this 'packet' int a_count; // Set up the 'byte output' routine void char_init() { a_count = 0; } // Define the storage for the packet accumulator byte[] accum = new byte[256]; // Add a character to the end of the current packet, and if it is // 254 // characters, flush the packet to disk. void char_out(byte c, OutputStream outs) throws IOException { accum[a_count++] = c; if (a_count >= 254) flush_char(outs); } // Flush the packet to disk, and reset the accumulator void flush_char(OutputStream outs) throws IOException { if (a_count > 0) { outs.write(a_count); outs.write(accum, 0, a_count); a_count = 0; } } } class GifEncoderHashitem { public int rgb; public int count; public int index; public boolean isTransparent; public GifEncoderHashitem(int rgb, int count, int index, boolean isTransparent) { this.rgb = rgb; this.count = count; this.index = index; this.isTransparent = isTransparent; } }