/* * Copyright (c) 1998, 2003, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ /** * Provides reference-object classes, which support a limited degree of * interaction with the garbage collector. A program may use a reference object * to maintain a reference to some other object in such a way that the latter * object may still be reclaimed by the collector. A program may also arrange to * be notified some time after the collector has determined that the reachability * of a given object has changed. * * * <h2>Package Specification</h2> * * A <em>reference object</em> encapsulates a reference to some other object so * that the reference itself may be examined and manipulated like any other * object. Three types of reference objects are provided, each weaker than the * last: <em>soft</em>, <em>weak</em>, and <em>phantom</em>. Each type * corresponds to a different level of reachability, as defined below. Soft * references are for implementing memory-sensitive caches, weak references are * for implementing canonicalizing mappings that do not prevent their keys (or * values) from being reclaimed, and phantom references are for scheduling * pre-mortem cleanup actions in a more flexible way than is possible with the * Java finalization mechanism. * * <p> Each reference-object type is implemented by a subclass of the abstract * base <code>{@link java.lang.ref.Reference}</code> class. An instance of one of * these subclasses encapsulates a single reference to a particular object, called * the <em>referent</em>. Every reference object provides methods for getting and * clearing the reference. Aside from the clearing operation reference objects * are otherwise immutable, so no <code>set</code> operation is provided. A * program may further subclass these subclasses, adding whatever fields and * methods are required for its purposes, or it may use these subclasses without * change. * * * <h3>Notification</h3> * * A program may request to be notified of changes in an object's reachability by * <em>registering</em> an appropriate reference object with a <em>reference * queue</em> at the time the reference object is created. Some time after the * garbage collector determines that the reachability of the referent has changed * to the value corresponding to the type of the reference, it will add the * reference to the associated queue. At this point, the reference is considered * to be <em>enqueued</em>. The program may remove references from a queue either * by polling or by blocking until a reference becomes available. Reference * queues are implemented by the <code>{@link java.lang.ref.ReferenceQueue}</code> * class. * * <p> The relationship between a registered reference object and its queue is * one-sided. That is, a queue does not keep track of the references that are * registered with it. If a registered reference becomes unreachable itself, then * it will never be enqueued. It is the responsibility of the program using * reference objects to ensure that the objects remain reachable for as long as * the program is interested in their referents. * * <p> While some programs will choose to dedicate a thread to removing reference * objects from one or more queues and processing them, this is by no means * necessary. A tactic that often works well is to examine a reference queue in * the course of performing some other fairly-frequent action. For example, a * hashtable that uses weak references to implement weak keys could poll its * reference queue each time the table is accessed. This is how the <code>{@link * java.util.WeakHashMap}</code> class works. Because the <code>{@link * java.lang.ref.ReferenceQueue#poll ReferenceQueue.poll}</code> method simply * checks an internal data structure, this check will add little overhead to the * hashtable access methods. * * * <h3>Automatically-cleared references</h3> * * Soft and weak references are automatically cleared by the collector before * being added to the queues with which they are registered, if any. Therefore * soft and weak references need not be registered with a queue in order to be * useful, while phantom references do. An object that is reachable via phantom * references will remain so until all such references are cleared or themselves * become unreachable. * * * <a name="reachability"></a> * <h3>Reachability</h3> * * Going from strongest to weakest, the different levels of reachability reflect * the life cycle of an object. They are operationally defined as follows: * * <ul> * * <li> An object is <em>strongly reachable</em> if it can be reached by some * thread without traversing any reference objects. A newly-created object is * strongly reachable by the thread that created it. * * <li> An object is <em>softly reachable</em> if it is not strongly reachable but * can be reached by traversing a soft reference. * * <li> An object is <em>weakly reachable</em> if it is neither strongly nor * softly reachable but can be reached by traversing a weak reference. When the * weak references to a weakly-reachable object are cleared, the object becomes * eligible for finalization. * * <li> An object is <em>phantom reachable</em> if it is neither strongly, softly, * nor weakly reachable, it has been finalized, and some phantom reference refers * to it. * * <li> Finally, an object is <em>unreachable</em>, and therefore eligible for * reclamation, when it is not reachable in any of the above ways. * * </ul> * * * @author Mark Reinhold * @since 1.2 */ package java.lang.ref;