/* * Copyright (C) 2011 The Guava Authors * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except * in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the License for the specific language governing permissions and limitations under * the License. */ package com.google.common.hash; import com.google.common.annotations.Beta; import com.google.common.primitives.Ints; import java.nio.charset.Charset; /** * A hash function is a collision-averse pure function that maps an arbitrary block of data to a * number called a <i>hash code</i>. * * <h3>Definition</h3> * * <p>Unpacking this definition: * * <ul> * <li><b>block of data:</b> the input for a hash function is always, in concept, an ordered byte * array. This hashing API accepts an arbitrary sequence of byte and multibyte values (via * {@link Hasher}), but this is merely a convenience; these are always translated into raw byte * sequences under the covers. * * <li><b>hash code:</b> each hash function always yields hash codes of the same fixed bit length * (given by {@link #bits}). For example, {@link Hashing#sha1} produces a 160-bit number, while * {@link Hashing#murmur3_32()} yields only 32 bits. Because a {@code long} value is clearly * insufficient to hold all hash code values, this API represents a hash code as an instance of * {@link HashCode}. * * <li><b>pure function:</b> the value produced must depend only on the input bytes, in the order * they appear. Input data is never modified. {@link HashFunction} instances should always be * stateless, and therefore thread-safe. * * <li><b>collision-averse:</b> while it can't be helped that a hash function will sometimes produce * the same hash code for distinct inputs (a "collision"), every hash function strives to * <i>some</i> degree to make this unlikely. (Without this condition, a function that always * returns zero could be called a hash function. It is not.) * </ul> * * <p>Summarizing the last two points: "equal yield equal <i>always</i>; unequal yield unequal * <i>often</i>." This is the most important characteristic of all hash functions. * * <h3>Desirable properties</h3> * * <p>A high-quality hash function strives for some subset of the following virtues: * * <ul> * <li><b>collision-resistant:</b> while the definition above requires making at least <i>some</i> * token attempt, one measure of the quality of a hash function is <i>how well</i> it succeeds * at this goal. Important note: it may be easy to achieve the theoretical minimum collision * rate when using completely <i>random</i> sample input. The true test of a hash function is * how it performs on representative real-world data, which tends to contain many hidden * patterns and clumps. The goal of a good hash function is to stamp these patterns out as * thoroughly as possible. * * <li><b>bit-dispersing:</b> masking out any <i>single bit</i> from a hash code should yield only * the expected <i>twofold</i> increase to all collision rates. Informally, the "information" in * the hash code should be as evenly "spread out" through the hash code's bits as possible. The * result is that, for example, when choosing a bucket in a hash table of size 2^8, <i>any</i> * eight bits could be consistently used. * * <li><b>cryptographic:</b> certain hash functions such as {@link Hashing#sha512} are designed to * make it as infeasible as possible to reverse-engineer the input that produced a given hash * code, or even to discover <i>any</i> two distinct inputs that yield the same result. These * are called <i>cryptographic hash functions</i>. But, whenever it is learned that either of * these feats has become computationally feasible, the function is deemed "broken" and should * no longer be used for secure purposes. (This is the likely eventual fate of <i>all</i> * cryptographic hashes.) * * <li><b>fast:</b> perhaps self-explanatory, but often the most important consideration. We have * published <a href="#noWeHaventYet">microbenchmark results</a> for many common hash functions. * </ul> * * <h3>Providing input to a hash function</h3> * * <p>The primary way to provide the data that your hash function should act on is via a * {@link Hasher}. Obtain a new hasher from the hash function using {@link #newHasher}, "push" the * relevant data into it using methods like {@link Hasher#putBytes(byte[])}, and finally ask for the * {@code HashCode} when finished using {@link Hasher#hash}. (See an {@linkplain #newHasher example} * of this.) * * <p>If all you want to hash is a single byte array, string or {@code long} value, there are * convenient shortcut methods defined directly on {@link HashFunction} to make this easier. * * <p>Hasher accepts primitive data types, but can also accept any Object of type {@code * T} provided that you implement a {@link Funnel}{@code <T>} to specify how to "feed" data from * that object into the function. (See {@linkplain Hasher#putObject an example} of this.) * * <p><b>Compatibility note:</b> Throughout this API, multibyte values are always interpreted in * <i>little-endian</i> order. That is, hashing the byte array {@code {0x01, 0x02, 0x03, 0x04}} is * equivalent to hashing the {@code int} value {@code 0x04030201}. If this isn't what you need, * methods such as {@link Integer#reverseBytes} and {@link Ints#toByteArray} will help. * * <h3>Relationship to {@link Object#hashCode}</h3> * * <p>Java's baked-in concept of hash codes is constrained to 32 bits, and provides no separation * between hash algorithms and the data they act on, so alternate hash algorithms can't be easily * substituted. Also, implementations of {@code hashCode} tend to be poor-quality, in part because * they end up depending on <i>other</i> existing poor-quality {@code hashCode} implementations, * including those in many JDK classes. * * <p>{@code Object.hashCode} implementations tend to be very fast, but have weak collision * prevention and <i>no</i> expectation of bit dispersion. This leaves them perfectly suitable for * use in hash tables, because extra collisions cause only a slight performance hit, while poor bit * dispersion is easily corrected using a secondary hash function (which all reasonable hash table * implementations in Java use). For the many uses of hash functions beyond data structures, * however, {@code Object.hashCode} almost always falls short -- hence this library. * * @author Kevin Bourrillion * @since 11.0 */ @Beta public interface HashFunction { /** * Begins a new hash code computation by returning an initialized, stateful {@code * Hasher} instance that is ready to receive data. Example: <pre> {@code * * HashFunction hf = Hashing.md5(); * HashCode hc = hf.newHasher() * .putLong(id) * .putBoolean(isActive) * .hash();}</pre> */ Hasher newHasher(); /** * Begins a new hash code computation as {@link #newHasher()}, but provides a hint of the expected * size of the input (in bytes). This is only important for non-streaming hash functions (hash * functions that need to buffer their whole input before processing any of it). */ Hasher newHasher(int expectedInputSize); /** * Shortcut for {@code newHasher().putInt(input).hash()}; returns the hash code for the given * {@code int} value, interpreted in little-endian byte order. The implementation <i>might</i> * perform better than its longhand equivalent, but should not perform worse. * * @since 12.0 */ HashCode hashInt(int input); /** * Shortcut for {@code newHasher().putLong(input).hash()}; returns the hash code for the given * {@code long} value, interpreted in little-endian byte order. The implementation <i>might</i> * perform better than its longhand equivalent, but should not perform worse. */ HashCode hashLong(long input); /** * Shortcut for {@code newHasher().putBytes(input).hash()}. The implementation <i>might</i> * perform better than its longhand equivalent, but should not perform worse. */ HashCode hashBytes(byte[] input); /** * Shortcut for {@code newHasher().putBytes(input, off, len).hash()}. The implementation * <i>might</i> perform better than its longhand equivalent, but should not perform worse. * * @throws IndexOutOfBoundsException if {@code off < 0} or {@code off + len > bytes.length} or * {@code len < 0} */ HashCode hashBytes(byte[] input, int off, int len); /** * Shortcut for {@code newHasher().putUnencodedChars(input).hash()}. The implementation * <i>might</i> perform better than its longhand equivalent, but should not perform worse. Note * that no character encoding is performed; the low byte and high byte of each {@code char} are * hashed directly (in that order). * * <p><b>Warning:</b> This method will produce different output than most other languages do when * running the same hash function on the equivalent input. For cross-language compatibility, use * {@link #hashString}, usually with a charset of UTF-8. For other use cases, use {@code * hashUnencodedChars}. * * @since 15.0 (since 11.0 as hashString(CharSequence)). */ HashCode hashUnencodedChars(CharSequence input); /** * Shortcut for {@code newHasher().putString(input, charset).hash()}. Characters are encoded using * the given {@link Charset}. The implementation <i>might</i> perform better than its longhand * equivalent, but should not perform worse. * * <p><b>Warning:</b> This method, which reencodes the input before hashing it, is useful only for * cross-language compatibility. For other use cases, prefer {@link #hashUnencodedChars}, which is * faster, produces the same output across Java releases, and hashes every {@code char} in the * input, even if some are invalid. */ HashCode hashString(CharSequence input, Charset charset); /** * Shortcut for {@code newHasher().putObject(instance, funnel).hash()}. The implementation * <i>might</i> perform better than its longhand equivalent, but should not perform worse. * * @since 14.0 */ <T> HashCode hashObject(T instance, Funnel<? super T> funnel); /** * Returns the number of bits (a multiple of 32) that each hash code produced by this hash * function has. */ int bits(); }