/* * Copyright (C) 2014 The Guava Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.common.graph; import com.google.common.annotations.Beta; import com.google.errorprone.annotations.CanIgnoreReturnValue; /** * A subinterface of {@link Network} which adds mutation methods. When mutation is not required, * users should prefer the {@link Network} interface. * * @author James Sexton * @author Joshua O'Madadhain * @param <N> Node parameter type * @param <E> Edge parameter type * @since 20.0 */ @Beta public interface MutableNetwork<N, E> extends Network<N, E> { /** * Adds {@code node} if it is not already present. * * <p><b>Nodes must be unique</b>, just as {@code Map} keys must be. They must also be non-null. * * @return {@code true} if the network was modified as a result of this call */ @CanIgnoreReturnValue boolean addNode(N node); /** * Adds {@code edge} connecting {@code nodeU} to {@code nodeV}. In an undirected network, the edge * will also connect {@code nodeV} to {@code nodeU}. * * <p><b>Edges must be unique</b>, just as {@code Map} keys must be. They must also be non-null. * * <p>Behavior if {@code nodeU} and {@code nodeV} are not already present in this network is * implementation-dependent. Suggested behaviors include (a) silently {@link #addNode(Object) * adding} {@code nodeU} and {@code nodeV} to the network (this is the behavior of the default * implementations) or (b) throwing {@code IllegalArgumentException}. * * <p>If {@code edge} already connects {@code nodeU} to {@code nodeV} (in the specified order if * this network {@link #isDirected()}, else in any order), then this method will have no effect. * * @return {@code true} if the network was modified as a result of this call * @throws IllegalArgumentException if {@code edge} already exists and does not connect {@code * nodeU} to {@code nodeV}, or if the introduction of the edge would violate {@link * #allowsParallelEdges()} or {@link #allowsSelfLoops()} */ @CanIgnoreReturnValue boolean addEdge(N nodeU, N nodeV, E edge); /** * Removes {@code node} if it is present; all edges incident to {@code node} will also be removed. * * @return {@code true} if the network was modified as a result of this call */ @CanIgnoreReturnValue boolean removeNode(N node); /** * Removes {@code edge} from this network, if it is present. * * @return {@code true} if the network was modified as a result of this call */ @CanIgnoreReturnValue boolean removeEdge(E edge); }