/* * Copyright (C) 2007 The Guava Authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.common.eventbus; import com.google.common.annotations.Beta; import com.google.common.annotations.VisibleForTesting; import com.google.common.base.Supplier; import com.google.common.base.Throwables; import com.google.common.cache.CacheBuilder; import com.google.common.cache.CacheLoader; import com.google.common.cache.LoadingCache; import com.google.common.collect.Multimap; import com.google.common.collect.Multimaps; import com.google.common.collect.SetMultimap; import com.google.common.reflect.TypeToken; import java.lang.reflect.InvocationTargetException; import java.util.Collection; import java.util.Map.Entry; import java.util.Set; import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentLinkedQueue; import java.util.concurrent.CopyOnWriteArraySet; import java.util.concurrent.ExecutionException; import java.util.logging.Level; import java.util.logging.Logger; /** * Dispatches events to listeners, and provides ways for listeners to register * themselves. * * <p>The EventBus allows publish-subscribe-style communication between * components without requiring the components to explicitly register with one * another (and thus be aware of each other). It is designed exclusively to * replace traditional Java in-process event distribution using explicit * registration. It is <em>not</em> a general-purpose publish-subscribe system, * nor is it intended for interprocess communication. * * <h2>Receiving Events</h2> * To receive events, an object should:<ol> * <li>Expose a public method, known as the <i>event handler</i>, which accepts * a single argument of the type of event desired;</li> * <li>Mark it with a {@link Subscribe} annotation;</li> * <li>Pass itself to an EventBus instance's {@link #register(Object)} method. * </li> * </ol> * * <h2>Posting Events</h2> * To post an event, simply provide the event object to the * {@link #post(Object)} method. The EventBus instance will determine the type * of event and route it to all registered listeners. * * <p>Events are routed based on their type — an event will be delivered * to any handler for any type to which the event is <em>assignable.</em> This * includes implemented interfaces, all superclasses, and all interfaces * implemented by superclasses. * * <p>When {@code post} is called, all registered handlers for an event are run * in sequence, so handlers should be reasonably quick. If an event may trigger * an extended process (such as a database load), spawn a thread or queue it for * later. (For a convenient way to do this, use an {@link AsyncEventBus}.) * * <h2>Handler Methods</h2> * Event handler methods must accept only one argument: the event. * * <p>Handlers should not, in general, throw. If they do, the EventBus will * catch and log the exception. This is rarely the right solution for error * handling and should not be relied upon; it is intended solely to help find * problems during development. * * <p>The EventBus guarantees that it will not call a handler method from * multiple threads simultaneously, unless the method explicitly allows it by * bearing the {@link AllowConcurrentEvents} annotation. If this annotation is * not present, handler methods need not worry about being reentrant, unless * also called from outside the EventBus. * * <h2>Dead Events</h2> * If an event is posted, but no registered handlers can accept it, it is * considered "dead." To give the system a second chance to handle dead events, * they are wrapped in an instance of {@link DeadEvent} and reposted. * * <p>If a handler for a supertype of all events (such as Object) is registered, * no event will ever be considered dead, and no DeadEvents will be generated. * Accordingly, while DeadEvent extends {@link Object}, a handler registered to * receive any Object will never receive a DeadEvent. * * <p>This class is safe for concurrent use. * * <p>See the Guava User Guide article on <a href= * "http://code.google.com/p/guava-libraries/wiki/EventBusExplained"> * {@code EventBus}</a>. * * @author Cliff Biffle * @since 10.0 */ @Beta public class EventBus { /** * All registered event handlers, indexed by event type. */ private final SetMultimap<Class<?>, EventHandler> handlersByType = Multimaps.newSetMultimap(new ConcurrentHashMap<Class<?>, Collection<EventHandler>>(), new Supplier<Set<EventHandler>>() { @Override public Set<EventHandler> get() { return newHandlerSet(); } }); /** * Logger for event dispatch failures. Named by the fully-qualified name of * this class, followed by the identifier provided at construction. */ private final Logger logger; /** * Strategy for finding handler methods in registered objects. Currently, * only the {@link AnnotatedHandlerFinder} is supported, but this is * encapsulated for future expansion. */ private final HandlerFindingStrategy finder = new AnnotatedHandlerFinder(); /** queues of events for the current thread to dispatch */ private final ThreadLocal<ConcurrentLinkedQueue<EventWithHandler>> eventsToDispatch = new ThreadLocal<ConcurrentLinkedQueue<EventWithHandler>>() { @Override protected ConcurrentLinkedQueue<EventWithHandler> initialValue() { return new ConcurrentLinkedQueue<EventWithHandler>(); } }; /** true if the current thread is currently dispatching an event */ private final ThreadLocal<Boolean> isDispatching = new ThreadLocal<Boolean>() { @Override protected Boolean initialValue() { return false; } }; /** * A thread-safe cache for flattenHierarchy(). The Class class is immutable. */ private final LoadingCache<Class<?>, Set<Class<?>>> flattenHierarchyCache = CacheBuilder.newBuilder() .weakKeys() .build(new CacheLoader<Class<?>, Set<Class<?>>>() { @SuppressWarnings({"unchecked", "rawtypes"}) // safe cast @Override public Set<Class<?>> load(Class<?> concreteClass) throws Exception { return (Set) TypeToken.of(concreteClass).getTypes().rawTypes(); } }); /** * Creates a new EventBus named "default". */ public EventBus() { this("default"); } /** * Creates a new EventBus with the given {@code identifier}. * * @param identifier a brief name for this bus, for logging purposes. Should * be a valid Java identifier. */ public EventBus(String identifier) { logger = Logger.getLogger(EventBus.class.getName() + "." + identifier); } /** * Registers all handler methods on {@code object} to receive events. * Handler methods are selected and classified using this EventBus's * {@link HandlerFindingStrategy}; the default strategy is the * {@link AnnotatedHandlerFinder}. * * @param object object whose handler methods should be registered. */ public void register(Object object) { handlersByType.putAll(finder.findAllHandlers(object)); } /** * Unregisters all handler methods on a registered {@code object}. * * @param object object whose handler methods should be unregistered. * @throws IllegalArgumentException if the object was not previously registered. */ public void unregister(Object object) { Multimap<Class<?>, EventHandler> methodsInListener = finder.findAllHandlers(object); for (Entry<Class<?>, Collection<EventHandler>> entry : methodsInListener.asMap().entrySet()) { Set<EventHandler> currentHandlers = getHandlersForEventType(entry.getKey()); Collection<EventHandler> eventMethodsInListener = entry.getValue(); if (currentHandlers == null || !currentHandlers.containsAll(entry.getValue())) { throw new IllegalArgumentException( "missing event handler for an annotated method. Is " + object + " registered?"); } currentHandlers.removeAll(eventMethodsInListener); } } /** * Posts an event to all registered handlers. This method will return * successfully after the event has been posted to all handlers, and * regardless of any exceptions thrown by handlers. * * <p>If no handlers have been subscribed for {@code event}'s class, and * {@code event} is not already a {@link DeadEvent}, it will be wrapped in a * DeadEvent and reposted. * * @param event event to post. */ @SuppressWarnings("deprecation") // only deprecated for external subclasses public void post(Object event) { Set<Class<?>> dispatchTypes = flattenHierarchy(event.getClass()); boolean dispatched = false; for (Class<?> eventType : dispatchTypes) { Set<EventHandler> wrappers = getHandlersForEventType(eventType); if (wrappers != null && !wrappers.isEmpty()) { dispatched = true; for (EventHandler wrapper : wrappers) { enqueueEvent(event, wrapper); } } } if (!dispatched && !(event instanceof DeadEvent)) { post(new DeadEvent(this, event)); } dispatchQueuedEvents(); } /** * Queue the {@code event} for dispatch during * {@link #dispatchQueuedEvents()}. Events are queued in-order of occurrence * so they can be dispatched in the same order. */ void enqueueEvent(Object event, EventHandler handler) { eventsToDispatch.get().offer(new EventWithHandler(event, handler)); } /** * Drain the queue of events to be dispatched. As the queue is being drained, * new events may be posted to the end of the queue. */ void dispatchQueuedEvents() { // don't dispatch if we're already dispatching, that would allow reentrancy // and out-of-order events. Instead, leave the events to be dispatched // after the in-progress dispatch is complete. if (isDispatching.get()) { return; } isDispatching.set(true); try { while (true) { EventWithHandler eventWithHandler = eventsToDispatch.get().poll(); if (eventWithHandler == null) { break; } dispatch(eventWithHandler.event, eventWithHandler.handler); } } finally { isDispatching.set(false); } } /** * Dispatches {@code event} to the handler in {@code wrapper}. This method * is an appropriate override point for subclasses that wish to make * event delivery asynchronous. * * @param event event to dispatch. * @param wrapper wrapper that will call the handler. */ void dispatch(Object event, EventHandler wrapper) { try { wrapper.handleEvent(event); } catch (InvocationTargetException e) { logger.log(Level.SEVERE, "Could not dispatch event: " + event + " to handler " + wrapper, e); } } /** * Retrieves a mutable set of the currently registered handlers for * {@code type}. If no handlers are currently registered for {@code type}, * this method may either return {@code null} or an empty set. * * @param type type of handlers to retrieve. * @return currently registered handlers, or {@code null}. */ Set<EventHandler> getHandlersForEventType(Class<?> type) { return handlersByType.get(type); } /** * Creates a new Set for insertion into the handler map. This is provided * as an override point for subclasses. The returned set should support * concurrent access. * * @return a new, mutable set for handlers. */ Set<EventHandler> newHandlerSet() { return new CopyOnWriteArraySet<EventHandler>(); } /** * Flattens a class's type hierarchy into a set of Class objects. The set * will include all superclasses (transitively), and all interfaces * implemented by these superclasses. * * @param concreteClass class whose type hierarchy will be retrieved. * @return {@code clazz}'s complete type hierarchy, flattened and uniqued. */ @VisibleForTesting Set<Class<?>> flattenHierarchy(Class<?> concreteClass) { try { return flattenHierarchyCache.get(concreteClass); } catch (ExecutionException e) { throw Throwables.propagate(e.getCause()); } } /** simple struct representing an event and it's handler */ static class EventWithHandler { final Object event; final EventHandler handler; public EventWithHandler(Object event, EventHandler handler) { this.event = event; this.handler = handler; } } }