package org.codemap.sandbox.main; /******************************************************************************* * Copyright (c) 2000, 2006 IBM Corporation and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ /* * Canvas snippet: paint a circle in a canvas * * For a list of all SWT example snippets see * http://www.eclipse.org/swt/snippets/ */ import org.codemap.callhierarchy.vizualization.Globals; import org.eclipse.swt.SWT; import org.eclipse.swt.layout.FillLayout; import org.eclipse.swt.widgets.Canvas; import org.eclipse.swt.widgets.Composite; import org.eclipse.swt.widgets.Display; import org.eclipse.swt.widgets.Shell; public class SwtMain extends Canvas { public SwtMain(Composite parent) { super(parent, SWT.NONE); setSize(Globals.getScreenDimension()); } public static void main(String[] args) { // System.setProperty("java.awt.headless", "true"); Display display = new Display(); Shell shell = new Shell(display); shell.setLayout(new FillLayout()); new SwtMain(shell); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); } }