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package numberguess;
import java.io.Serializable;
import javax.annotation.PostConstruct;
import javax.enterprise.context.SessionScoped;
import javax.enterprise.inject.Instance;
import javax.inject.Inject;
import javax.inject.Named;
import javax.faces.application.FacesMessage;
import javax.faces.component.UIComponent;
import javax.faces.component.UIInput;
import javax.faces.context.FacesContext;
import javax.enterprise.context.ApplicationScoped;
@Named
@SessionScoped
public class Game implements Serializable
{
private static final long serialVersionUID = 1L;
private int number;
private int guess;
private int smallest;
@Inject
private StatefulBean sb;
@MaxNumber @Inject
private int maxNumber;
private int biggest;
private int remainingGuesses;
@Random @Inject Instance<Integer> randomNumber;
public Game()
{
}
public int getNumber()
{
return number;
}
public int getGuess()
{
return guess;
}
public void setGuess(int guess)
{
this.guess = guess;
}
public int getSmallest()
{
return smallest;
}
public int getBiggest()
{
return biggest;
}
public int getRemainingGuesses()
{
return remainingGuesses;
}
public String check() throws InterruptedException
{
System.out.println("In Game::check");
sb.hello();
if (guess>number)
{
biggest = guess - 1;
}
if (guess<number)
{
smallest = guess + 1;
}
if (guess == number)
{
FacesContext.getCurrentInstance().addMessage(null, new FacesMessage("Correct!"));
}
remainingGuesses--;
return null;
}
@PostConstruct
public void reset()
{
System.out.println("In Game::reset()");
sb.hello();
this.smallest = 0;
this.guess = 0;
this.remainingGuesses = 10;
this.biggest = maxNumber;
this.number = randomNumber.get();
}
public void validateNumberRange(FacesContext context, UIComponent toValidate, Object value)
{
if (remainingGuesses <= 0)
{
FacesMessage message = new FacesMessage("No guesses left!");
context.addMessage(toValidate.getClientId(context), message);
((UIInput)toValidate).setValid(false);
return;
}
int input = (Integer) value;
if (input < smallest || input > biggest)
{
((UIInput)toValidate).setValid(false);
FacesMessage message = new FacesMessage("Invalid guess");
context.addMessage(toValidate.getClientId(context), message);
}
}
}