/*
* $Id: SaveGameDataStore.java 536 2008-02-19 06:03:27Z weiju $
*
* Created on 11/03/2005
* Copyright 2005-2008 by Wei-ju Wu
* This file is part of The Z-machine Preservation Project (ZMPP).
*
* ZMPP is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ZMPP is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ZMPP. If not, see <http://www.gnu.org/licenses/>.
*/
package org.zmpp.vm;
import org.zmpp.iff.FormChunk;
import org.zmpp.iff.WritableFormChunk;
/**
* This interface should be implemented by user interfaces that implement game
* saving functionality. This keeps the game saving facilities independent of
* implementation details.
*
* @author Wei-ju Wu
* @version 1.0
*/
public interface SaveGameDataStore {
/**
* Save the given form chunk to the storage.
*
* @param formchunk a form chunk in Quetzal format
* @return true if successful, false, otherwise
*/
boolean saveFormChunk(WritableFormChunk formchunk);
/**
* Reads a form chunk from storage. Returns null if not successful.
*
* @return a saved game or null
*/
FormChunk retrieveFormChunk();
}