/* * $Id: Canvas.java 535 2008-02-19 06:02:50Z weiju $ * * Created on 2006/01/23 * Copyright 2005-2008 by Wei-ju Wu * This file is part of The Z-machine Preservation Project (ZMPP). * * ZMPP is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * ZMPP is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ZMPP. If not, see <http://www.gnu.org/licenses/>. */ package org.zmpp.swingui; import java.awt.Color; import java.awt.Font; import java.awt.image.BufferedImage; /** * This interface defines an abstract access to the Java graphics system so it * will be easier to test. * * @author Wei-ju Wu * @version 1.0 */ public interface Canvas { int getWidth(); int getHeight(); int getFontHeight(Font font); int getFontAscent(Font font); int getFontDescent(Font font); int getCharWidth(Font font, char c); int getStringWidth(Font font, String str); /** * Scroll up one line. For regular games. * * @param backColor the background color * @param font the font * @param top the top coordinate * @param height the area height */ void scrollUp(Color backColor, Font font, int top, int height); /** * Scrolling for V6 games. * * @param backColor the background color * @param left the left coordinate of the area * @param top the top coordinate of the area * @param width the area width * @param height the height * @param numPixels the number of pixels */ void scroll(Color backColor, int left, int top, int width, int height, int numPixels); void fillRect(Color color, int left, int top, int width, int height); void drawString(Color color, Font font, int x, int y, String str); void setClip(int left, int top, int width, int height); void drawImage(BufferedImage image, int x, int y, int width, int height); Color getColorAtPixel(int x, int y); }