package at.er.ytbattle.util; import org.bukkit.inventory.ItemStack; public class PlayerArmor { private ItemStack helmet; private ItemStack chestplate; private ItemStack leggings; private ItemStack boots; public PlayerArmor(ItemStack helmet, ItemStack chestplate, ItemStack leggings, ItemStack boots) { this.helmet = helmet; this.chestplate = chestplate; this.leggings = leggings; this.boots = boots; } public ItemStack getHelmet() { return helmet; } public ItemStack getChestplate() { return chestplate; } public ItemStack getLeggings() { return leggings; } public ItemStack getBoots() { return boots; } }