package at.er.ytbattle.util;
import org.bukkit.inventory.ItemStack;
public class PlayerArmor {
private ItemStack helmet;
private ItemStack chestplate;
private ItemStack leggings;
private ItemStack boots;
public PlayerArmor(ItemStack helmet, ItemStack chestplate, ItemStack leggings, ItemStack boots) {
this.helmet = helmet;
this.chestplate = chestplate;
this.leggings = leggings;
this.boots = boots;
}
public ItemStack getHelmet() {
return helmet;
}
public ItemStack getChestplate() {
return chestplate;
}
public ItemStack getLeggings() {
return leggings;
}
public ItemStack getBoots() {
return boots;
}
}