package at.er.ytbattle.plugin.command.handler; import at.er.ytbattle.plugin.BattlePlugin; import at.er.ytbattle.plugin.command.AbstractCommand; import at.er.ytbattle.plugin.player.BattlePlayer; import org.bukkit.Bukkit; public class BattleCommandPause extends AbstractCommand { @Override public boolean onCommand(String label, String[] args, BattlePlayer player) { BattlePlugin.instance().pauseGame(); Bukkit.broadcastMessage(BattlePlugin.prefix() + "The game got paused!"); return true; } }