package at.er.ytbattle.plugin.command.handler;
import at.er.ytbattle.plugin.BattlePlugin;
import at.er.ytbattle.plugin.command.AbstractCommand;
import at.er.ytbattle.plugin.player.BattlePlayer;
import org.bukkit.Bukkit;
public class BattleCommandPause extends AbstractCommand {
@Override
public boolean onCommand(String label, String[] args, BattlePlayer player) {
BattlePlugin.instance().pauseGame();
Bukkit.broadcastMessage(BattlePlugin.prefix() + "The game got paused!");
return true;
}
}