package at.er.ytbattle.plugin.command.handler;
import at.er.ytbattle.plugin.BattlePlugin;
import at.er.ytbattle.plugin.command.AbstractCommand;
import at.er.ytbattle.plugin.player.BattlePlayer;
import at.er.ytbattle.util.SerializableLocation;
import org.bukkit.Location;
public class BattleCommandSetspawn extends AbstractCommand {
@Override
public boolean onCommand(String label, String[] args, BattlePlayer player) {
Location spawn = player.getLocation();
BattlePlugin.game().setSpawn(new SerializableLocation(spawn));
spawn.getWorld().setSpawnLocation((int) spawn.getX(), (int) spawn.getY(), (int) spawn.getZ());
player.sendMessage(BattlePlugin.prefix() + "Battlespawn has been set to your current location!");
return true;
}
}