package at.er.ytbattle.plugin.command.handler; import at.er.ytbattle.plugin.BattlePlugin; import at.er.ytbattle.plugin.command.AbstractCommand; import at.er.ytbattle.plugin.player.BattlePlayer; import at.er.ytbattle.util.SerializableLocation; import org.bukkit.Location; public class BattleCommandSetspawn extends AbstractCommand { @Override public boolean onCommand(String label, String[] args, BattlePlayer player) { Location spawn = player.getLocation(); BattlePlugin.game().setSpawn(new SerializableLocation(spawn)); spawn.getWorld().setSpawnLocation((int) spawn.getX(), (int) spawn.getY(), (int) spawn.getZ()); player.sendMessage(BattlePlugin.prefix() + "Battlespawn has been set to your current location!"); return true; } }