package at.er.ytbattle.plugin.command.handler;
import at.er.ytbattle.plugin.BattlePlugin;
import at.er.ytbattle.plugin.command.AbstractCommand;
import at.er.ytbattle.plugin.player.BattlePlayer;
public class BattleCommandSpawn extends AbstractCommand {
@Override
public boolean onCommand(String label, String[] args, BattlePlayer player) {
if (BattlePlugin.game().getSpawn() != null && !BattlePlugin.game().isStarted()) {
player.teleport(BattlePlugin.game().getSpawn().getLocation());
} else {
player.sendMessage(BattlePlugin.prefix() + "Battlespawn hasn't been set yet!");
}
return true;
}
}