package at.er.ytbattle.plugin.command.handler; import at.er.ytbattle.plugin.BattlePlugin; import at.er.ytbattle.plugin.command.AbstractCommand; import at.er.ytbattle.plugin.player.BattlePlayer; public class BattleCommandSpawn extends AbstractCommand { @Override public boolean onCommand(String label, String[] args, BattlePlayer player) { if (BattlePlugin.game().getSpawn() != null && !BattlePlugin.game().isStarted()) { player.teleport(BattlePlugin.game().getSpawn().getLocation()); } else { player.sendMessage(BattlePlugin.prefix() + "Battlespawn hasn't been set yet!"); } return true; } }