package at.er.ytbattle.plugin.command.handler;
import at.er.ytbattle.plugin.BattlePlugin;
import at.er.ytbattle.plugin.command.AbstractCommand;
import at.er.ytbattle.plugin.player.BattlePlayer;
public class BattleCommandReset extends AbstractCommand {
@Override
public boolean onCommand(String label, String[] args, BattlePlayer player) {
BattlePlugin.instance().resetGame();
player.sendMessage(BattlePlugin.prefix() + "The Battle was reloaded and the save file reset!");
return true;
}
}