package at.er.ytbattle.plugin.command.handler; import at.er.ytbattle.plugin.BattlePlugin; import at.er.ytbattle.plugin.command.AbstractCommand; import at.er.ytbattle.plugin.player.BattlePlayer; public class BattleCommandReset extends AbstractCommand { @Override public boolean onCommand(String label, String[] args, BattlePlayer player) { BattlePlugin.instance().resetGame(); player.sendMessage(BattlePlugin.prefix() + "The Battle was reloaded and the save file reset!"); return true; } }