/* * Copyright 2008-2009 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. */ package org.visage.animation; /** * Interface that defines the single {@link #interpolate(float)} method, * which is used to control the timing of an animation. Various built-in * implementations of this interface are offered by the {@link Interpolators} * class. Applications may choose to implement their own Interpolator to * get custom interpolation behavior. * * @see Interpolators */ public interface Interpolator { /** * This function takes an input value between 0 and 1 and returns * another value, also between 0 and 1. The purpose of the function * is to define how time (represented as a (0-1) fraction of the * duration of an animation) is altered to derive different value * calculations during an animation. * * @param fraction a value between 0 and 1, representing the elapsed * fraction of a time interval (either an entire animation cycle or an * interval between two {@code KeyFrame}s, depending on where this * Interpolator is used) * @return a value between 0 and 1. Values outside of this boundary may * be clamped to the interval [0,1] and cause undefined results. */ public float interpolate(float fraction); }