/*
* Copyright 2008-2009 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*/
package org.visage.runtime.sequence;
import org.visage.runtime.TypeInfo;
/**
* Provides a view of an underlying sequence by applying a mapping function to each element of the underlying
* sequence. The mapping is done lazily, on each call to get(), rather than eagerly, so the time and space
* construction costs of a MapSequence are O(1). Mapped sequences should be constructed with the factory method
* Sequences.map(), rather than with the MapSequence constructor.
*
* @author Brian Goetz
*/
class MapSequence<T, U> extends AbstractSequence<U> implements Sequence<U> {
private final Sequence<T> sequence;
private final SequenceMapper<T, U> mapper;
public MapSequence(TypeInfo<U, ?> ti, Sequence<T> sequence, SequenceMapper<T, U> mapper) {
super(ti);
this.sequence = sequence;
this.mapper = mapper;
}
@Override
public int size() {
return sequence.size();
}
@Override
public int getDepth() {
return sequence.getDepth() + 1;
}
@Override
public U get(int position) {
return mapper.map(sequence, position, sequence.get(position));
}
}