/* * Copyright 2008-2009 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. */ package org.visage.runtime.sequence; import org.visage.runtime.TypeInfo; /** * Provides a view of an underlying sequence by applying a mapping function to each element of the underlying * sequence. The mapping is done lazily, on each call to get(), rather than eagerly, so the time and space * construction costs of a MapSequence are O(1). Mapped sequences should be constructed with the factory method * Sequences.map(), rather than with the MapSequence constructor. * * @author Brian Goetz */ class MapSequence<T, U> extends AbstractSequence<U> implements Sequence<U> { private final Sequence<T> sequence; private final SequenceMapper<T, U> mapper; public MapSequence(TypeInfo<U, ?> ti, Sequence<T> sequence, SequenceMapper<T, U> mapper) { super(ti); this.sequence = sequence; this.mapper = mapper; } @Override public int size() { return sequence.size(); } @Override public int getDepth() { return sequence.getDepth() + 1; } @Override public U get(int position) { return mapper.map(sequence, position, sequence.get(position)); } }