/* * Copyright (c) 2010-2011, Visage Project * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. Neither the name Visage nor the names of its contributors may be used * to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ package org.visage.animation; /** * * @author Stephen Chin <steveonjava@gmail.com> */ public class DefaultInterpolatorFactory implements InterpolatorFactory { private DefaultInterpolatorFactory() { } public static DefaultInterpolatorFactory getInstance() { return DefaultInterpolatorFactoryHolder.INSTANCE; } @Override public Interpolator getDiscreteInstance() { return new DefaultDiscreteInterpolator(); } @Override public Interpolator getEasingInstance() { return new DefaultEasingInterpolator(.2f, .2f); } @Override public Interpolator getEasingInstance(float acceleration, float deceleration) { return new DefaultEasingInterpolator(acceleration, deceleration); } @Override public Interpolator getLinearInstance() { return new DefaultLinearInterpolator(); } @Override public Interpolator getSplineInstance(float x1, float y1, float x2, float y2) { return new DefaultSplineInterpolator(x1, y1, x2, y2); } private static class DefaultInterpolatorFactoryHolder { private static final DefaultInterpolatorFactory INSTANCE = new DefaultInterpolatorFactory(); } }