/*
* Copyright (c) 2010-2011, Visage Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. Neither the name Visage nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
package org.visage.animation;
/**
*
* @author Stephen Chin <steveonjava@gmail.com>
*/
public class DefaultInterpolatorFactory implements InterpolatorFactory {
private DefaultInterpolatorFactory() {
}
public static DefaultInterpolatorFactory getInstance() {
return DefaultInterpolatorFactoryHolder.INSTANCE;
}
@Override
public Interpolator getDiscreteInstance() {
return new DefaultDiscreteInterpolator();
}
@Override
public Interpolator getEasingInstance() {
return new DefaultEasingInterpolator(.2f, .2f);
}
@Override
public Interpolator getEasingInstance(float acceleration, float deceleration) {
return new DefaultEasingInterpolator(acceleration, deceleration);
}
@Override
public Interpolator getLinearInstance() {
return new DefaultLinearInterpolator();
}
@Override
public Interpolator getSplineInstance(float x1, float y1, float x2, float y2) {
return new DefaultSplineInterpolator(x1, y1, x2, y2);
}
private static class DefaultInterpolatorFactoryHolder {
private static final DefaultInterpolatorFactory INSTANCE = new DefaultInterpolatorFactory();
}
}