package com.captstudios.games.tafl.core.es.components.singleton;
import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
public class MatchRenderingComponent implements RenderingComponent {
public OrthographicCamera camera;
public SpriteBatch spriteBatch;
public ShapeRenderer shapeRenderer;
public BitmapFont font;
public BitmapFont debugFont;
public Sprite backgroundTexture;
public Sprite gridTexture;
public Sprite braid;
@Override
public void reset() {
camera = null;
spriteBatch.dispose();
spriteBatch = null;
shapeRenderer.dispose();
shapeRenderer = null;
font = null;
debugFont = null;
backgroundTexture = null;
gridTexture = null;
}
@Override
public Camera getCamera() {
return camera;
}
}