package com.captstudios.games.tafl.core.es.components.movement;
import com.artemis.Component;
import com.badlogic.gdx.math.Vector2;
import com.captstudios.games.tafl.core.es.model.ai.optimization.moves.Move;
public class VelocityComponent implements Component {
public Move move;
public Vector2 velocity = new Vector2();
public float distanceRemaining;
@Override
public void reset() {
move = null;
velocity.x = 0;
velocity.y = 0;
distanceRemaining = 0;
}
}