// CrowdingComparator.java // // Author: // Antonio J. Nebro <antonio@lcc.uma.es> // Juan J. Durillo <durillo@lcc.uma.es> // // Copyright (c) 2011 Antonio J. Nebro, Juan J. Durillo // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. package jmetal.util.comparators; import jmetal.core.Solution; import java.util.Comparator; /** * This class implements a <code>Comparator</code> (a method for comparing * <code>Solution</code> objects) based on the crowding distance, as in NSGA-II. */ public class CrowdingComparator implements Comparator{ /** * stores a comparator for check the rank of solutions */ private static final Comparator comparator = new RankComparator(); /** * Compare two solutions. * @param o1 Object representing the first <code>Solution</code>. * @param o2 Object representing the second <code>Solution</code>. * @return -1, or 0, or 1 if o1 is less than, equal, or greater than o2, * respectively. */ public int compare(Object o1, Object o2) { if (o1==null) return 1; else if (o2 == null) return -1; int flagComparatorRank = comparator.compare(o1,o2); if (flagComparatorRank != 0) return flagComparatorRank; /* His rank is equal, then distance crowding comparator */ double distance1 = ((Solution)o1).getCrowdingDistance(); double distance2 = ((Solution)o2).getCrowdingDistance(); if (distance1 > distance2) return -1; if (distance1 < distance2) return 1; return 0; } // compare } // CrowdingComparator