// BinaryTournament2.java
//
// Author:
// Antonio J. Nebro <antonio@lcc.uma.es>
// Juan J. Durillo <durillo@lcc.uma.es>
//
// Copyright (c) 2011 Antonio J. Nebro, Juan J. Durillo
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package jmetal.operators.selection;
import jmetal.core.Solution;
import jmetal.core.SolutionSet;
import jmetal.util.PseudoRandom;
import jmetal.util.comparators.DominanceComparator;
import java.util.Comparator;
import java.util.HashMap;
/**
* This class implements an operator for binary selections using the same code
* in Deb's NSGA-II implementation
*/
public class BinaryTournament2 extends Selection {
/**
* dominance_ store the <code>Comparator</code> for check dominance_
*/
private Comparator dominance_;
/**
* a_ stores a permutation of the solutions in the solutionSet used
*/
private int a_[];
/**
* index_ stores the actual index for selection
*/
private int index_ = 0;
/**
* Constructor
* Creates a new instance of the Binary tournament operator (Deb's
* NSGA-II implementation version)
*/
public BinaryTournament2(HashMap<String, Object> parameters)
{
super(parameters) ;
dominance_ = new DominanceComparator();
} // BinaryTournament2
/**
* Performs the operation
* @param object Object representing a SolutionSet
* @return the selected solution
*/
public Object execute(Object object)
{
SolutionSet population = (SolutionSet)object;
if (index_ == 0) //Create the permutation
{
a_= (new jmetal.util.PermutationUtility()).intPermutation(population.size());
}
Solution solution1,solution2;
solution1 = population.get(a_[index_]);
solution2 = population.get(a_[index_+1]);
index_ = (index_ + 2) % population.size();
int flag = dominance_.compare(solution1,solution2);
if (flag == -1)
return solution1;
else if (flag == 1)
return solution2;
else if (solution1.getCrowdingDistance() > solution2.getCrowdingDistance())
return solution1;
else if (solution2.getCrowdingDistance() > solution1.getCrowdingDistance())
return solution2;
else
if (PseudoRandom.randDouble()<0.5)
return solution1;
else
return solution2;
} // execute
} // BinaryTournament2