/** * <copyright> * </copyright> * * $Id$ */ package no.playtrd.v10.playtrd.impl; import java.util.Collection; import no.hal.scxml.scxmlxt.State; import no.hal.scxml.scxmlxt.StateMachine; import no.playtrd.v10.playtrd.Game; import no.playtrd.v10.playtrd.PlayerState; import no.playtrd.v10.playtrd.PlaytrdPackage; import org.eclipse.emf.common.notify.Notification; import org.eclipse.emf.common.notify.NotificationChain; import org.eclipse.emf.common.util.EList; import org.eclipse.emf.ecore.EClass; import org.eclipse.emf.ecore.InternalEObject; import org.eclipse.emf.ecore.impl.ENotificationImpl; import org.eclipse.emf.ecore.util.EObjectContainmentEList; import org.eclipse.emf.ecore.util.EObjectResolvingEList; import org.eclipse.emf.ecore.util.InternalEList; /** * <!-- begin-user-doc --> * An implementation of the model object '<em><b>Game</b></em>'. * <!-- end-user-doc --> * <p> * The following features are implemented: * <ul> * <li>{@link no.playtrd.v10.playtrd.impl.GameImpl#getName <em>Name</em>}</li> * <li>{@link no.playtrd.v10.playtrd.impl.GameImpl#getPlayers <em>Players</em>}</li> * <li>{@link no.playtrd.v10.playtrd.impl.GameImpl#getStateMachine <em>State Machine</em>}</li> * <li>{@link no.playtrd.v10.playtrd.impl.GameImpl#getCurrentStates <em>Current States</em>}</li> * </ul> * </p> * * @generated */ public class GameImpl<T extends PlayerState> extends ScriptedImpl implements Game<T> { /** * The default value of the '{@link #getName() <em>Name</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @see #getName() * @generated * @ordered */ protected static final String NAME_EDEFAULT = null; /** * The cached value of the '{@link #getName() <em>Name</em>}' attribute. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @see #getName() * @generated * @ordered */ protected String name = NAME_EDEFAULT; /** * The cached value of the '{@link #getPlayers() <em>Players</em>}' containment reference list. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @see #getPlayers() * @generated * @ordered */ protected EList<PlayerState> players; /** * The cached value of the '{@link #getStateMachine() <em>State Machine</em>}' containment reference. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @see #getStateMachine() * @generated * @ordered */ protected StateMachine stateMachine; /** * The cached value of the '{@link #getCurrentStates() <em>Current States</em>}' reference list. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @see #getCurrentStates() * @generated * @ordered */ protected EList<State> currentStates; /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ protected GameImpl() { super(); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override protected EClass eStaticClass() { return PlaytrdPackage.Literals.GAME; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public String getName() { return name; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public void setName(String newName) { String oldName = name; name = newName; if (eNotificationRequired()) eNotify(new ENotificationImpl(this, Notification.SET, PlaytrdPackage.GAME__NAME, oldName, name)); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public EList<PlayerState> getPlayers() { if (players == null) { players = new EObjectContainmentEList<PlayerState>(PlayerState.class, this, PlaytrdPackage.GAME__PLAYERS); } return players; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public StateMachine getStateMachine() { return stateMachine; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public NotificationChain basicSetStateMachine(StateMachine newStateMachine, NotificationChain msgs) { StateMachine oldStateMachine = stateMachine; stateMachine = newStateMachine; if (eNotificationRequired()) { ENotificationImpl notification = new ENotificationImpl(this, Notification.SET, PlaytrdPackage.GAME__STATE_MACHINE, oldStateMachine, newStateMachine); if (msgs == null) msgs = notification; else msgs.add(notification); } return msgs; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public void setStateMachine(StateMachine newStateMachine) { if (newStateMachine != stateMachine) { NotificationChain msgs = null; if (stateMachine != null) msgs = ((InternalEObject)stateMachine).eInverseRemove(this, EOPPOSITE_FEATURE_BASE - PlaytrdPackage.GAME__STATE_MACHINE, null, msgs); if (newStateMachine != null) msgs = ((InternalEObject)newStateMachine).eInverseAdd(this, EOPPOSITE_FEATURE_BASE - PlaytrdPackage.GAME__STATE_MACHINE, null, msgs); msgs = basicSetStateMachine(newStateMachine, msgs); if (msgs != null) msgs.dispatch(); } else if (eNotificationRequired()) eNotify(new ENotificationImpl(this, Notification.SET, PlaytrdPackage.GAME__STATE_MACHINE, newStateMachine, newStateMachine)); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ public EList<State> getCurrentStates() { if (currentStates == null) { currentStates = new EObjectResolvingEList<State>(State.class, this, PlaytrdPackage.GAME__CURRENT_STATES); } return currentStates; } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public NotificationChain eInverseRemove(InternalEObject otherEnd, int featureID, NotificationChain msgs) { switch (featureID) { case PlaytrdPackage.GAME__PLAYERS: return ((InternalEList<?>)getPlayers()).basicRemove(otherEnd, msgs); case PlaytrdPackage.GAME__STATE_MACHINE: return basicSetStateMachine(null, msgs); } return super.eInverseRemove(otherEnd, featureID, msgs); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public Object eGet(int featureID, boolean resolve, boolean coreType) { switch (featureID) { case PlaytrdPackage.GAME__NAME: return getName(); case PlaytrdPackage.GAME__PLAYERS: return getPlayers(); case PlaytrdPackage.GAME__STATE_MACHINE: return getStateMachine(); case PlaytrdPackage.GAME__CURRENT_STATES: return getCurrentStates(); } return super.eGet(featureID, resolve, coreType); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @SuppressWarnings("unchecked") @Override public void eSet(int featureID, Object newValue) { switch (featureID) { case PlaytrdPackage.GAME__NAME: setName((String)newValue); return; case PlaytrdPackage.GAME__PLAYERS: getPlayers().clear(); getPlayers().addAll((Collection<? extends PlayerState>)newValue); return; case PlaytrdPackage.GAME__STATE_MACHINE: setStateMachine((StateMachine)newValue); return; case PlaytrdPackage.GAME__CURRENT_STATES: getCurrentStates().clear(); getCurrentStates().addAll((Collection<? extends State>)newValue); return; } super.eSet(featureID, newValue); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public void eUnset(int featureID) { switch (featureID) { case PlaytrdPackage.GAME__NAME: setName(NAME_EDEFAULT); return; case PlaytrdPackage.GAME__PLAYERS: getPlayers().clear(); return; case PlaytrdPackage.GAME__STATE_MACHINE: setStateMachine((StateMachine)null); return; case PlaytrdPackage.GAME__CURRENT_STATES: getCurrentStates().clear(); return; } super.eUnset(featureID); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public boolean eIsSet(int featureID) { switch (featureID) { case PlaytrdPackage.GAME__NAME: return NAME_EDEFAULT == null ? name != null : !NAME_EDEFAULT.equals(name); case PlaytrdPackage.GAME__PLAYERS: return players != null && !players.isEmpty(); case PlaytrdPackage.GAME__STATE_MACHINE: return stateMachine != null; case PlaytrdPackage.GAME__CURRENT_STATES: return currentStates != null && !currentStates.isEmpty(); } return super.eIsSet(featureID); } /** * <!-- begin-user-doc --> * <!-- end-user-doc --> * @generated */ @Override public String toString() { if (eIsProxy()) return super.toString(); StringBuffer result = new StringBuffer(super.toString()); result.append(" (name: "); result.append(name); result.append(')'); return result.toString(); } } //GameImpl