/** * <copyright> * </copyright> * * $Id$ */ package no.playtrd.v10.playtrd; /** * <!-- begin-user-doc --> * A representation of the model object '<em><b>Player State</b></em>'. * <!-- end-user-doc --> * * <p> * The following features are supported: * <ul> * <li>{@link no.playtrd.v10.playtrd.PlayerState#getPlayer <em>Player</em>}</li> * </ul> * </p> * * @see no.playtrd.v10.playtrd.PlaytrdPackage#getPlayerState() * @model * @generated */ public interface PlayerState extends Scripted { /** * Returns the value of the '<em><b>Player</b></em>' reference. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Player</em>' reference isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Player</em>' reference. * @see #setPlayer(Player) * @see no.playtrd.v10.playtrd.PlaytrdPackage#getPlayerState_Player() * @model * @generated */ Player getPlayer(); /** * Sets the value of the '{@link no.playtrd.v10.playtrd.PlayerState#getPlayer <em>Player</em>}' reference. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Player</em>' reference. * @see #getPlayer() * @generated */ void setPlayer(Player value); } // PlayerState