/**
* <copyright>
* </copyright>
*
* $Id$
*/
package no.playtrd.v10.playtrd;
/**
* <!-- begin-user-doc -->
* A representation of the model object '<em><b>Player State</b></em>'.
* <!-- end-user-doc -->
*
* <p>
* The following features are supported:
* <ul>
* <li>{@link no.playtrd.v10.playtrd.PlayerState#getPlayer <em>Player</em>}</li>
* </ul>
* </p>
*
* @see no.playtrd.v10.playtrd.PlaytrdPackage#getPlayerState()
* @model
* @generated
*/
public interface PlayerState extends Scripted {
/**
* Returns the value of the '<em><b>Player</b></em>' reference.
* <!-- begin-user-doc -->
* <p>
* If the meaning of the '<em>Player</em>' reference isn't clear,
* there really should be more of a description here...
* </p>
* <!-- end-user-doc -->
* @return the value of the '<em>Player</em>' reference.
* @see #setPlayer(Player)
* @see no.playtrd.v10.playtrd.PlaytrdPackage#getPlayerState_Player()
* @model
* @generated
*/
Player getPlayer();
/**
* Sets the value of the '{@link no.playtrd.v10.playtrd.PlayerState#getPlayer <em>Player</em>}' reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Player</em>' reference.
* @see #getPlayer()
* @generated
*/
void setPlayer(Player value);
} // PlayerState