/* * This program is free software; you can redistribute it and/or modify it under the * terms of the GNU Lesser General Public License, version 2.1 as published by the Free Software * Foundation. * * You should have received a copy of the GNU Lesser General Public License along with this * program; if not, you can obtain a copy at http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html * or from the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Lesser General Public License for more details. * * Copyright (c) 2001 - 2013 Object Refinery Ltd, Pentaho Corporation and Contributors.. All rights reserved. */ package org.pentaho.reporting.engine.classic.core.layout.text; import org.pentaho.reporting.engine.classic.core.ReportAttributeMap; import org.pentaho.reporting.engine.classic.core.layout.model.RenderNode; import org.pentaho.reporting.engine.classic.core.metadata.ElementType; import org.pentaho.reporting.engine.classic.core.style.StyleSheet; import org.pentaho.reporting.engine.classic.core.util.InstanceID; /** * Problem: Text may span more than one chunk, and text may influence the break behaviour of the next chunk. * <p/> * Possible solution: TextFactory does not return the complete text. It returns the text up to the last whitespace * encountered and returns the text chunk only if either finishText has been called or some more text comes in. The ugly * sideffect: Text may result in more than one renderable text chunk returned. * <p/> * If we return lines (broken by an LineBreak-occurence) we can safe us a lot of trouble later. * * @author Thomas Morgner */ public interface RenderableTextFactory { /** * The text is given as CodePoints. * * @param text * @return */ public RenderNode[] createText( final int[] text, final int offset, final int length, final StyleSheet layoutContext, final ElementType elementType, final InstanceID instanceId, final ReportAttributeMap<Object> attributeMap ); public RenderNode[] finishText(); public void startText(); }