/*
* This program is free software; you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License, version 2.1 as published by the Free Software
* Foundation.
*
* You should have received a copy of the GNU Lesser General Public License along with this
* program; if not, you can obtain a copy at http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
* or from the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* Copyright (c) 2001 - 2013 Object Refinery Ltd, Pentaho Corporation and Contributors.. All rights reserved.
*/
package org.pentaho.reporting.engine.classic.core.layout.text;
import org.pentaho.reporting.engine.classic.core.ReportAttributeMap;
import org.pentaho.reporting.engine.classic.core.layout.model.RenderNode;
import org.pentaho.reporting.engine.classic.core.metadata.ElementType;
import org.pentaho.reporting.engine.classic.core.style.StyleSheet;
import org.pentaho.reporting.engine.classic.core.util.InstanceID;
/**
* Problem: Text may span more than one chunk, and text may influence the break behaviour of the next chunk.
* <p/>
* Possible solution: TextFactory does not return the complete text. It returns the text up to the last whitespace
* encountered and returns the text chunk only if either finishText has been called or some more text comes in. The ugly
* sideffect: Text may result in more than one renderable text chunk returned.
* <p/>
* If we return lines (broken by an LineBreak-occurence) we can safe us a lot of trouble later.
*
* @author Thomas Morgner
*/
public interface RenderableTextFactory {
/**
* The text is given as CodePoints.
*
* @param text
* @return
*/
public RenderNode[] createText( final int[] text, final int offset, final int length, final StyleSheet layoutContext,
final ElementType elementType, final InstanceID instanceId, final ReportAttributeMap<Object> attributeMap );
public RenderNode[] finishText();
public void startText();
}