/*! * This program is free software; you can redistribute it and/or modify it under the * terms of the GNU Lesser General Public License, version 2.1 as published by the Free Software * Foundation. * * You should have received a copy of the GNU Lesser General Public License along with this * program; if not, you can obtain a copy at http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html * or from the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Lesser General Public License for more details. * * Copyright (c) 2002-2013 Pentaho Corporation.. All rights reserved. */ package org.pentaho.reporting.designer.core.editor.report.drag; import org.pentaho.reporting.designer.core.editor.report.snapping.SnapPositionsModel; import org.pentaho.reporting.designer.core.model.CachedLayoutData; import org.pentaho.reporting.designer.core.model.ModelUtility; import org.pentaho.reporting.designer.core.settings.WorkspaceSettings; import org.pentaho.reporting.engine.classic.core.Element; import org.pentaho.reporting.engine.classic.core.RootLevelBand; import org.pentaho.reporting.engine.classic.core.style.ElementStyleKeys; import org.pentaho.reporting.engine.classic.core.style.ElementStyleSheet; import org.pentaho.reporting.engine.classic.core.util.geom.StrictGeomUtility; import java.awt.geom.Point2D; import java.util.List; /** * This is a combination of move and resize. At first we move and then we add the moved distance to the element's * height/width. * * @author Thomas Morgner */ public class ResizeLeftDragOperation extends AbstractMouseDragOperation { private long snapThreshold; public ResizeLeftDragOperation( final List<Element> selectedVisualElements, final Point2D originPoint, final SnapPositionsModel horizontalSnapModel, final SnapPositionsModel verticalSnapModel ) { super( selectedVisualElements, originPoint, horizontalSnapModel, verticalSnapModel ); snapThreshold = WorkspaceSettings.getInstance().getSnapThreshold(); } public void update( final Point2D normalizedPoint, final double zoomFactor ) { final SnapPositionsModel horizontalSnapModel = getHorizontalSnapModel(); final Element[] selectedVisualElements = getSelectedVisualElements(); final long originPointX = getOriginPointX(); final long[] elementWidth = getElementWidth(); final long[] elementX = getElementX(); final long px = StrictGeomUtility.toInternalValue( normalizedPoint.getX() ); final long dx = px - originPointX; for ( int i = 0; i < selectedVisualElements.length; i++ ) { final Element element = selectedVisualElements[ i ]; if ( element instanceof RootLevelBand ) { continue; } final ElementStyleSheet styleSheet = element.getStyle(); final double definedElementX = styleSheet.getDoubleStyleProperty( ElementStyleKeys.POS_X, 0 ); // this is where I want the element on a global scale... final long targetPositionX = elementX[ i ] + dx; final Element parent = element.getParentSection(); final CachedLayoutData parentData = ModelUtility.getCachedLayoutData( parent ); final long layoutedParentX = parentData.getX(); if ( targetPositionX < layoutedParentX ) { continue; } // this is what we used to apply to POS_X final long computedPositionX; if ( definedElementX >= 0 ) { // absolute position; resolving is easy here final long snapPosition = horizontalSnapModel.getNearestSnapPosition( targetPositionX, element.getObjectID() ); if ( Math.abs( snapPosition - targetPositionX ) > snapThreshold ) { computedPositionX = targetPositionX; final long localXPosition = Math.max( 0, targetPositionX - layoutedParentX ); final float position = (float) StrictGeomUtility.toExternalValue( localXPosition ); styleSheet.setStyleProperty( ElementStyleKeys.POS_X, new Float( position ) ); } else { computedPositionX = snapPosition; final long localXPosition = Math.max( 0, snapPosition - layoutedParentX ); final float position = (float) StrictGeomUtility.toExternalValue( localXPosition ); styleSheet.setStyleProperty( ElementStyleKeys.POS_X, new Float( position ) ); } } else { final long parentBase = parentData.getWidth(); if ( parentBase > 0 ) { // relative position; resolve the percentage against the width of the parent. final long snapPosition = horizontalSnapModel.getNearestSnapPosition( targetPositionX, element.getObjectID() ); if ( Math.abs( snapPosition - targetPositionX ) > snapThreshold ) { computedPositionX = targetPositionX; final long localXPosition = Math.max( 0, targetPositionX - layoutedParentX ); // strict geometry: all values are multiplied by 1000 // percentages in the engine are represented by floats betwen 0 and 100. final long percentage = StrictGeomUtility.toInternalValue( localXPosition * 100 / parentBase ); styleSheet.setStyleProperty( ElementStyleKeys.POS_X, new Float( StrictGeomUtility.toExternalValue( -percentage ) ) ); } else { computedPositionX = snapPosition; final long localXPosition = Math.max( 0, snapPosition - layoutedParentX ); // strict geometry: all values are multiplied by 1000 // percentages in the engine are represented by floats betwen 0 and 100. final long percentage = StrictGeomUtility.toInternalValue( localXPosition * 100 / parentBase ); styleSheet.setStyleProperty( ElementStyleKeys.POS_X, new Float( StrictGeomUtility.toExternalValue( -percentage ) ) ); } } else { // we cannot handle this element. continue; } } final double elementMinWidth = styleSheet.getDoubleStyleProperty( ElementStyleKeys.MIN_WIDTH, 0 ); final long targetX2 = elementX[ i ] + elementWidth[ i ]; if ( elementMinWidth >= 0 ) { final long localWidth = Math.max( 0, targetX2 - computedPositionX ); final float position = (float) StrictGeomUtility.toExternalValue( localWidth ); styleSheet.setStyleProperty( ElementStyleKeys.MIN_WIDTH, new Float( position ) ); } else { final long parentBase = parentData.getWidth(); if ( parentBase > 0 ) { final long localWidth = Math.max( 0, targetX2 - computedPositionX ); // strict geometry: all values are multiplied by 1000 // percentages in the engine are represented by floats betwen 0 and 100. final long percentage = StrictGeomUtility.toInternalValue( localWidth * 100 / parentBase ); styleSheet.setStyleProperty( ElementStyleKeys.MIN_WIDTH, new Float( StrictGeomUtility.toExternalValue( -percentage ) ) ); } } element.notifyNodePropertiesChanged(); } } public void finish() { } }