/*!
* This program is free software; you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License, version 2.1 as published by the Free Software
* Foundation.
*
* You should have received a copy of the GNU Lesser General Public License along with this
* program; if not, you can obtain a copy at http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
* or from the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* Copyright (c) 2002-2013 Pentaho Corporation.. All rights reserved.
*/
package org.pentaho.reporting.designer.core.widgets;
import javax.swing.*;
import java.awt.*;
/**
* The class which generates the 'X' icon for the tabs. The constructor accepts an icon which is extra to the 'X' icon,
* so you can have tabs like in JBuilder. This value is null if no extra icon is required.
*/
public class CloseTabIcon implements Icon {
/**
* the width the icon
*/
private int width;
/**
* the height the icon
*/
private int height;
/**
* true whether the mouse is over this icon, false otherwise
*/
private boolean mouseover;
/**
* true whether the mouse is pressed on this icon, false otherwise
*/
private boolean mousepressed;
/**
* Creates a new instance of <code>CloseTabIcon</code>
*/
public CloseTabIcon( final boolean mouseOverIcon, final boolean mousePressed ) {
this.mouseover = mouseOverIcon;
this.mousepressed = mousePressed;
width = 16;
height = 16;
}
/**
* Draw the icon at the specified location. Icon implementations may use the Component argument to get properties
* useful for painting, e.g. the foreground or background color.
*
* @param c the component which the icon belongs to
* @param gorg the graphic object to draw on
* @param x the upper left point of the icon in the x direction
* @param y the upper left point of the icon in the y direction
*/
public void paintIcon( final Component c, final Graphics gorg, final int x, final int y ) {
final Graphics2D g = (Graphics2D) gorg.create();
if ( !mousepressed ) {
g.translate( -1, -1 );
}
if ( mousepressed && mouseover ) {
g.setColor( Color.WHITE );
g.fillRect( x + 1, y + 1, 14, 14 );
}
g.setColor( Color.black );
g.drawRect( x + 1, y + 1, 14, 14 );
if ( mouseover ) {
g.setColor( Color.GRAY );
}
g.setStroke( new BasicStroke( 2 ) );
// from top left to bottom right
g.drawLine( x + 5, y + 5, x + 12, y + 12 );
// from bottom left to top right
g.drawLine( x + 12, y + 5, x + 5, y + 12 );
g.dispose();
}
/**
* Returns the icon's width.
*
* @return an int specifying the fixed width of the icon.
*/
public int getIconWidth() {
return width;
}
/**
* Returns the icon's height.
*
* @return an int specifying the fixed height of the icon.
*/
public int getIconHeight() {
return height;
}
}