package de.swagner.paxbritannica.particlesystem;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Vector2;
import de.swagner.paxbritannica.Resources;
public class BubbleParticleEmitter extends ParticleEmitter {
public BubbleParticleEmitter() {
super();
life = 2.5f;
damping =1f;
set(Resources.getInstance().bubble);
}
public void addParticle(Vector2 position) {
addParticle(position, random.set(MathUtils.random() * 0.1f - 0.05f, 0.01f + MathUtils.random() * 0.05f) ,life, 1);
}
}