package de.swagner.paxbritannica.particlesystem; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Vector2; import de.swagner.paxbritannica.Resources; public class BubbleParticleEmitter extends ParticleEmitter { public BubbleParticleEmitter() { super(); life = 2.5f; damping =1f; set(Resources.getInstance().bubble); } public void addParticle(Vector2 position) { addParticle(position, random.set(MathUtils.random() * 0.1f - 0.05f, 0.01f + MathUtils.random() * 0.05f) ,life, 1); } }