package de.swagner.paxbritannica.particlesystem; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.math.Vector2; import de.swagner.paxbritannica.Resources; public class BigBubbleParticleEmitter extends ParticleEmitter { public BigBubbleParticleEmitter() { super(); life = 2.5f; damping =1f; set(Resources.getInstance().bigbubble); } public void addParticle(Vector2 position) { addParticle(position, random.set(MathUtils.random() * 1.2f - 0.05f, 0.02f + MathUtils.random() * 1.2f) ,life, 1); } }