package de.swagner.paxbritannica.bomber; import com.badlogic.gdx.math.Vector2; import de.swagner.paxbritannica.Bullet; import de.swagner.paxbritannica.Resources; public class Bomb extends Bullet { public Bomb(int id, Vector2 position, Vector2 facing) { super(id, position, facing); bulletSpeed = 150; this.velocity = new Vector2().set(facing).scl(bulletSpeed); damage = 300; this.set(Resources.getInstance().bomb); this.setOrigin(this.getWidth()/2, this.getHeight()/2); } }