package de.swagner.paxbritannica.bomber;
import com.badlogic.gdx.math.Vector2;
import de.swagner.paxbritannica.Bullet;
import de.swagner.paxbritannica.Resources;
public class Bomb extends Bullet {
public Bomb(int id, Vector2 position, Vector2 facing) {
super(id, position, facing);
bulletSpeed = 150;
this.velocity = new Vector2().set(facing).scl(bulletSpeed);
damage = 300;
this.set(Resources.getInstance().bomb);
this.setOrigin(this.getWidth()/2, this.getHeight()/2);
}
}