package org.openpixi.pixi.physics.movement.boundary;
import org.openpixi.pixi.physics.force.Force;
import org.openpixi.pixi.physics.particles.Particle;
import org.openpixi.pixi.physics.solver.Solver;
/**
* Applied to particles which requires no action (e.g. particles within simulation area).
*/
public class EmptyBoundary extends ParticleBoundary {
public EmptyBoundary(double xoffset, double yoffset) {
super(xoffset, yoffset);
}
@Override
public void apply(Solver solver, Force force, Particle particle, double timeStep) {
// DO NOTHING
}
}