package org.openpixi.pixi.physics.movement.boundary; import org.openpixi.pixi.physics.force.Force; import org.openpixi.pixi.physics.particles.Particle; import org.openpixi.pixi.physics.solver.Solver; /** * Applied to particles which requires no action (e.g. particles within simulation area). */ public class EmptyBoundary extends ParticleBoundary { public EmptyBoundary(double xoffset, double yoffset) { super(xoffset, yoffset); } @Override public void apply(Solver solver, Force force, Particle particle, double timeStep) { // DO NOTHING } }