/** * @author : Paul Taylor * * Version @version:$Id: TextEncoding.java 895 2010-04-15 15:21:45Z paultaylor $ * * MusicTag Copyright (C)2003,2004 * * This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser * General Public License as published by the Free Software Foundation; either version 2.1 of the License, * or (at your option) any later version. * * This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along with this library; if not, * you can get a copy from http://www.opensource.org/licenses/lgpl-license.php or write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Description: * Valid Text Encodings */ package org.jaudiotagger.tag.id3.valuepair; import org.jaudiotagger.tag.datatype.AbstractIntStringValuePair; import java.nio.charset.Charset; /** * Text Encoding supported by ID3v24, the id is recognised by ID3 * whereas the value maps to a java java.nio.charset.Charset, all the * charsets defined below are guaranteed on every Java platform. * <p/> * Note in ID3 UTF_16 can be implemented as either UTF16BE or UTF16LE with byte ordering * marks, in JAudioTagger we always implement it as UTF16LE because only this order * is understood in Windows, OSX seem to understand both. */ public class TextEncoding extends AbstractIntStringValuePair { //Supported Java charsets public static String CHARSET_ISO_8859_1 = "ISO-8859-1"; public static final String CHARSET_UTF_16 = "UTF-16"; //Want to use x-UTF-16LE-BOM but not always available public static final String CHARSET_UTF_16BE = "UTF-16BE"; public static final String CHARSET_UTF_8 = "UTF-8"; //This is a workaround to allow us to write the UTF-16 format using little endian rather than the default big endian //in Java because BE not understood in Windows, workaround means we use UTF-16 for reading unicode from ID3 //because it could be in either order but when writing we use UTF-16LE - but have to explicity insert //bom because it doesnt do it by default. public static final String CHARSET_UTF_16_ENCODING_FORMAT = "UTF-16LE"; //Supported ID3 charset ids public static final byte ISO_8859_1 = 0; public static final byte UTF_16 = 1; // We use UTF-16 with LE byteordering and byte order mark public static final byte UTF_16BE = 2; public static final byte UTF_8 = 3; //The number of bytes used to hold the text encoding field size public static final int TEXT_ENCODING_FIELD_SIZE = 1; private static TextEncoding textEncodings; public static TextEncoding getInstanceOf() { if (textEncodings == null) { textEncodings = new TextEncoding(); } return textEncodings; } private TextEncoding() { idToValue.put((int) ISO_8859_1, CHARSET_ISO_8859_1); idToValue.put((int) UTF_16, CHARSET_UTF_16); idToValue.put((int) UTF_16BE, CHARSET_UTF_16BE); idToValue.put((int) UTF_8, CHARSET_UTF_8); createMaps(); } public void setDefaultNonUnicode(String s) { CHARSET_ISO_8859_1 = s; textEncodings = null; getInstanceOf(); } }