import java.io.File;
import java.lang.reflect.Field;
import net.minecraft.client.Minecraft;
public class Start
{
public static void main(String[] args)
{
try
{
// set new minecraft data folder to prevent it from using the .minecraft folder
// this makes it a portable version
Field f = Minecraft.class.getDeclaredField("minecraftDir");
Field.setAccessible(new Field[] { f }, true);
f.set(null, new File("."));
}
catch (Exception e)
{
e.printStackTrace();
return;
}
// start minecraft game application
Minecraft.main(args);
// get the minecraft instance
final Minecraft mc;
try
{
Field f = Minecraft.class.getDeclaredField("theMinecraft");
Field.setAccessible(new Field[] { f }, true);
mc = (Minecraft) f.get(null);
}
catch (Exception e)
{
e.printStackTrace();
return;
}
// make sure no nagging message will come up during testing
Thread noNagging = new Thread("nonagging") {
@Override
public void run()
{
while(mc.running)
{
if(mc.hasPaidCheckTime > 0)
mc.hasPaidCheckTime = 0;
try
{
Thread.sleep(10);
}
catch (InterruptedException e)
{
}
}
}
};
// start our no-nagging thread
noNagging.start();
}
}