/*
* Copyright (c) 2010, 2012, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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*/
package com.sun.max.vm.stack;
import static com.sun.max.vm.compiler.target.Stub.Type.*;
import com.sun.max.unsafe.*;
import com.sun.max.vm.actor.member.*;
import com.sun.max.vm.compiler.target.*;
import com.sun.max.vm.jni.*;
import com.sun.max.vm.reflection.*;
import com.sun.max.vm.thread.*;
/**
* Utility for iterating over the source method frames (or 'vframes' in HotSpot terminology)
* of a call stack. In this context, a source method is a <i>bytecode method</i> (which
* may or may not have been compiled from Java source code) either loaded by the VM
* from a class file or generated by the VM (e.g. a {@linkplain NativeStubGenerator native
* method stub} or a {@linkplain InvocationStubGenerator reflection invocation stub}).
*/
public class SourceFrameVisitor extends RawStackFrameVisitor implements TargetMethod.CodePosClosure {
public SourceFrameVisitor() {
}
/**
* Iterates over a given stack, calling {@link #visitSourceFrame(ClassMethodActor, int, boolean, long)}
* for each source method with an activation frame on the stack.
*/
public void walk(StackFrameWalker walker, Pointer ip, Pointer sp, Pointer fp) {
if (walker == null) {
walker = new VmStackFrameWalker(VmThread.current().tla());
}
walker.inspect(ip, sp, fp, this);
}
@Override
public boolean doCodePos(ClassMethodActor method, int bci) {
if (!visitSourceFrame(method, bci, trapped, frameId)) {
stopped = true;
return false;
}
trapped = false;
frameId++;
return true;
}
long frameId;
boolean trapped;
boolean stopped;
@Override
public boolean visitFrame(StackFrameCursor current, StackFrameCursor callee) {
final TargetMethod targetMethod = current.targetMethod();
if (targetMethod == null) {
visitNativeFrame(current.nativeIP().toLong());
return true;
}
if (targetMethod.classMethodActor == null) {
// ignore stubs, trampolines, adapters etc
return true;
}
// TODO this value is not stable in the face of deoptimzation as frames can move.
frameId = current.sp().toLong() << 16;
trapped = callee.targetMethod() != null && callee.targetMethod().is(TrapStub);
stopped = false;
int count = targetMethod.forEachCodePos(this, current.vmIP());
if (count == 0 && !stopped) {
return visitSourceFrame(targetMethod.classMethodActor, -1, trapped, frameId);
}
return !stopped;
}
/**
* Notifies this object of a source method frame being traversed.
*
* @param method a source method on the stack
* @param bci the bytecode index of the execution point within the method (or -1 if not available)
* @param trapped specifies if execution is stopped in {@code method} at a trap
* @param frameId a unique identifier for this activation of the method.
* This value is only valid while the method activation is on the stack AND
* its immediate callee (if any) is also on the stack.
* @return {@code true} if the stack walk should continue
*/
public boolean visitSourceFrame(ClassMethodActor method, int bci, boolean trapped, long frameId) {
return true;
}
/**
* Notifies this object of one or more native/C functions being traversed.
*
* @param frameId a unique identifier for the set of native/C functions frames
* @return {@code true} if the stack walk should continue
*/
public boolean visitNativeFrame(long frameId) {
return true;
}
}