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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
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*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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package com.sun.max.vm.bytecode.refmaps;
import com.sun.max.vm.actor.member.*;
import com.sun.max.vm.bytecode.*;
import com.sun.max.vm.classfile.*;
/**
* Provides the context when performing {@linkplain ReferenceMapInterpreter abstract interpretation} to compute which local
* variables and operand stack slots contain references at some BCI in a method. This context details how
* the bytecode is partitioned into control flow basic blocks and holds the frame state for entry to each basic block
* during interpretation.
*/
public interface ReferenceMapInterpreterContext {
/**
* Gets the basic block index for a given BCI.
*
* @param bci
* @return the index of the basic block containing {@code bci}
*/
int blockIndexFor(int bci);
/**
* Gets the BCI denoting the start of the basic block at a given index.
* If {@code blockIndex == numberOfBlocks()}, then the length of the bytecode array is returned.
*/
int blockStartBCI(int blockIndex);
/**
* Gets the entry frame states for the basic blocks. The returned value is encoded according to a {@link ReferenceMapInterpreter} value.
*/
Object blockFrames();
/**
* Gets the list of exception handlers that may handle an exception thrown at a given BCI.
*
* @return null if there are no exception handlers live at {@code bci}
*/
ExceptionHandler exceptionHandlersActiveAt(int bci);
/**
* Gets the actor for the method being interpreted.
*/
ClassMethodActor classMethodActor();
CodeAttribute codeAttribute();
int numberOfBlocks();
}