package stu.tnt.gdx.graphics.graphics2d;
import stu.tnt.gdx.utils.Updater;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.math.Circle;
import com.badlogic.gdx.math.Rectangle;
public class SpriteAdapter implements SpriteBackend {
@Override
public void reset() {
}
@Override
public Rectangle getBoundingRectangle() {
return null;
}
@Override
public float[] getBoundingFloatRect(float offset) {
return null;
}
@Override
public Circle getBoundingCircle() {
return null;
}
@Override
public void setBounds(float x, float y, float width, float height) {
}
@Override
public void setSize(float width, float height) {
}
@Override
public void setPosition(float x, float y) {
}
@Override
public void setX(float x) {
}
@Override
public void setY(float y) {
}
@Override
public void translate(float xAmount, float yAmount) {
}
@Override
public void translateX(float xAmount) {
}
@Override
public void translateY(float yAmount) {
}
@Override
public void setOrigin(float originX, float originY) {
}
@Override
public void setRotation(float degree) {
}
@Override
public void rotate(float degree) {
}
@Override
public void setScale(float scaleXY) {
}
@Override
public void setScale(float scaleX, float scaleY) {
}
@Override
public void scale(float amount) {
}
@Override
public void setColor(float r, float g, float b, float a) {
}
@Override
public void setColor(Color color) {
}
@Override
public float[] getVertices() {
return null;
}
@Override
public float getX() {
return 0;
}
@Override
public float getCenterX() {
return 0;
}
@Override
public float getY() {
return 0;
}
@Override
public float getCenterY() {
return 0;
}
@Override
public float getWidth() {
return 0;
}
@Override
public float getHeight() {
return 0;
}
@Override
public float getOriginX() {
return 0;
}
@Override
public float getOriginY() {
return 0;
}
@Override
public float getRotation() {
return 0;
}
@Override
public float getScaleX() {
return 0;
}
@Override
public float getScaleY() {
return 0;
}
@Override
public void postUpdater(Updater updater) {
}
@Override
public void noUpdater() {
}
@Override
public void update(float delta) {
}
@Override
public void draw(Batch batch) {
}
@Override
public void draw(Batch batch, float alpha) {
}
@Override
public int sizeUpdater() {
return 0;
}
@Override
public void removeUpdater(Updater updater) {
// TODO Auto-generated method stub
}
}