package stu.tnt.gdx.graphics.graphics2d; import stu.tnt.gdx.utils.Updater; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.math.Circle; import com.badlogic.gdx.math.Rectangle; public class SpriteAdapter implements SpriteBackend { @Override public void reset() { } @Override public Rectangle getBoundingRectangle() { return null; } @Override public float[] getBoundingFloatRect(float offset) { return null; } @Override public Circle getBoundingCircle() { return null; } @Override public void setBounds(float x, float y, float width, float height) { } @Override public void setSize(float width, float height) { } @Override public void setPosition(float x, float y) { } @Override public void setX(float x) { } @Override public void setY(float y) { } @Override public void translate(float xAmount, float yAmount) { } @Override public void translateX(float xAmount) { } @Override public void translateY(float yAmount) { } @Override public void setOrigin(float originX, float originY) { } @Override public void setRotation(float degree) { } @Override public void rotate(float degree) { } @Override public void setScale(float scaleXY) { } @Override public void setScale(float scaleX, float scaleY) { } @Override public void scale(float amount) { } @Override public void setColor(float r, float g, float b, float a) { } @Override public void setColor(Color color) { } @Override public float[] getVertices() { return null; } @Override public float getX() { return 0; } @Override public float getCenterX() { return 0; } @Override public float getY() { return 0; } @Override public float getCenterY() { return 0; } @Override public float getWidth() { return 0; } @Override public float getHeight() { return 0; } @Override public float getOriginX() { return 0; } @Override public float getOriginY() { return 0; } @Override public float getRotation() { return 0; } @Override public float getScaleX() { return 0; } @Override public float getScaleY() { return 0; } @Override public void postUpdater(Updater updater) { } @Override public void noUpdater() { } @Override public void update(float delta) { } @Override public void draw(Batch batch) { } @Override public void draw(Batch batch, float alpha) { } @Override public int sizeUpdater() { return 0; } @Override public void removeUpdater(Updater updater) { // TODO Auto-generated method stub } }