package stu.tnt.gdx.graphics.graphics2d;
import com.badlogic.gdx.math.Circle;
import com.badlogic.gdx.math.Rectangle;
/**
*
* @author Ngo Trong Trung
*
*/
public interface Boundable {
public Rectangle getBoundingRectangle();
public float[] getBoundingFloatRect(float offset);
public Circle getBoundingCircle();
}