package org.ege.utils;
/**
* This class store all constant of easy engine
*
* @FileName: E.java
* @CreateOn: Sep 15, 2012 - 11:46:56 AM
* @Author: TrungNT
*/
public final class E {
private E() {
}
// ===================================================
public static final class direction {
public static final int TOP = 1 << 0;
public static final int LEFT = 1 << 1;
public static final int RIGHT = 1 << 2;
public static final int BOTTOM = 1 << 3;
}
public static final class orientation {
public static final int HORIZONTAL = 1;
public static final int VERTICAL = 2;
public static final int LANDSCAPE = 1;
public static final int PORTRAIT = 2;
}
public static final class resolutions {
/**
* This mode keep extractly the width and height of devide for UI
*/
public static final byte MULTI_RESOLUTION_MODE = 0;
/**
* This mode keep the UI width = 500 and height = 800 (in portrait) and
* (800,500) for landscape
*/
public static final byte FIXED_RESOLUTION_MODE = 1;
/**
* This mode keep the UI height = 800 but still keep the screen ratio by
* multi UI height with (witdh/height ratio)
*/
public static final byte FIXED_MULTI_RESOLUTION_MODE = 2;
/**
* Whatever happen the UI width and height wont change only the
* orientaion change
*/
public static final byte MANUAL_RESOLUTION_MODE = 3;
}
public static final class screen {
/**
* Set new screen and call destroy old screen
*/
public static final int RELEASE = 1;
/**
* Set new screen and call pause old screen
*/
public static final int HIDE = 2;
}
public static final class toast {
public static final int LENGTH_LONG = 1;
public static final int LENGTH_SHORT = 0;
}
/**
*
* @FileName: E.java
* @CreateOn: Sep 26, 2012 - 11:17:32 AM
* @Author: TrungNT
*/
public static final class animation {
public static final int NORMAL = 0;
public static final int REVERSED = 1;
public static final int LOOP = 2;
public static final int LOOP_REVERSED = 3;
public static final int LOOP_PINGPONG = 4;
public static final int LOOP_RANDOM = 5;
}
public static final class sprite {
public static final int VERTICES_SIZE = 20;
}
}