package okj.easy.math.simulation;
import com.badlogic.gdx.math.Vector2;
public abstract class SimulationAdapter implements Simulation {
@Override
public Vector2 project(float x, float y) {
// TODO Auto-generated method stub
return null;
}
@Override
public Vector2 unproject(int row, int column) {
// TODO Auto-generated method stub
return null;
}
@Override
public Vector2 unproject(float column, float row) {
return null;
}
@Override
public int toMappingId(float xPosition, float yPosition) {
// TODO Auto-generated method stub
return 0;
}
@Override
public Vector2 toGridPos(int ID) {
// TODO Auto-generated method stub
return null;
}
@Override
public int toMappingId(int row, int column) {
// TODO Auto-generated method stub
return 0;
}
}