package okj.easy.math.simulation; import com.badlogic.gdx.math.Vector2; public abstract class SimulationAdapter implements Simulation { @Override public Vector2 project(float x, float y) { // TODO Auto-generated method stub return null; } @Override public Vector2 unproject(int row, int column) { // TODO Auto-generated method stub return null; } @Override public Vector2 unproject(float column, float row) { return null; } @Override public int toMappingId(float xPosition, float yPosition) { // TODO Auto-generated method stub return 0; } @Override public Vector2 toGridPos(int ID) { // TODO Auto-generated method stub return null; } @Override public int toMappingId(int row, int column) { // TODO Auto-generated method stub return 0; } }