/** * This file is part of JSkat. * * JSkat is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * JSkat is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with JSkat. If not, see <http://www.gnu.org/licenses/>. */ package org.jskat.gui.swing.table; import java.util.ArrayList; import java.util.List; import javax.swing.JPanel; import org.jskat.data.GameSummary; import org.jskat.data.Trick; import org.jskat.gui.swing.LayoutFactory; import org.jskat.util.Player; import org.slf4j.Logger; import org.slf4j.LoggerFactory; /** * Holds all informations about a game at the end */ public class GameResultPanel extends JPanel { private static final long serialVersionUID = 1L; private static Logger log = LoggerFactory.getLogger(GameResultPanel.class); private Player userPosition; private List<TrickPanel> trickPanelList; /** * Game result panel */ public GameResultPanel() { initPanel(); } private void initPanel() { setLayout(LayoutFactory.getMigLayout("fill", "fill", "fill")); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ trickPanelList = new ArrayList<>(); for (int i = 0; i < 10; i++) { trickPanelList.add(new TrickPanel(false)); } final JPanel trickPanel = new JPanel(LayoutFactory.getMigLayout( "fill", "fill", "fill")); //$NON-NLS-1$//$NON-NLS-2$//$NON-NLS-3$ for (final TrickPanel panel : trickPanelList) { trickPanel.add(panel); } trickPanel.setOpaque(false); add(trickPanel, "grow"); //$NON-NLS-1$ setOpaque(false); } public void setGameSummary(final GameSummary summary) { final List<Trick> tricks = summary.getTricks(); log.debug("Trick size: " + tricks.size()); //$NON-NLS-1$ for (int i = 0; i < 10; i++) { final TrickPanel trickPanel = trickPanelList.get(i); trickPanel.clearCards(); if (i < tricks.size()) { final Trick trick = tricks.get(i); if (trick != null) { trickPanel.setUserPosition(userPosition); trickPanel.addCard(trick.getForeHand(), trick.getFirstCard()); trickPanel.addCard(trick.getForeHand().getLeftNeighbor(), trick.getSecondCard()); trickPanel.addCard(trick.getForeHand().getRightNeighbor(), trick.getThirdCard()); } } } } public void setUserPosition(final Player newUserPosition) { userPosition = newUserPosition; } public void resetPanel() { for (final TrickPanel panel : trickPanelList) { panel.clearCards(); } } }