/** * Copyright (C) 2017 Jan Schäfer (jansch@users.sourceforge.net) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.jskat.ai.nn.input; import org.jskat.data.Trick; import org.jskat.player.ImmutablePlayerKnowledge; import org.jskat.util.Card; import org.jskat.util.Player; /** * Gets the network inputs for played cards in the game per trick */ public class TrickCardInputStrategy extends AbstractInputStrategy { @Override public int getNeuronCount() { // 10 for tricks, 3 for trick forehand position, 3*32 for played cards // in trick return 10 * (3 + 3 * 32); } @Override public double[] getNetworkInput(ImmutablePlayerKnowledge knowledge, Card cardToPlay) { double[] result = getEmptyInputs(); for (Trick trick : knowledge.getCompletedTricks()) { setTrickInputs(result, trick); } setTrickInputs(result, knowledge.getCurrentTrick()); return result; } private void setTrickInputs(double[] result, Trick trick) { // set trick forehand position result[getTrickOffset(trick) + getTrickForehand(trick.getForeHand())] = ON; // set already played cards if (trick.getFirstCard() != null) { result[getTrickOffset(trick) + 3 + getNetworkInputIndex(trick.getFirstCard())] = ON; } if (trick.getSecondCard() != null) { result[getTrickOffset(trick) + 3 + 32 + getNetworkInputIndex(trick.getSecondCard())] = ON; } if (trick.getThirdCard() != null) { result[getTrickOffset(trick) + 3 + 64 + getNetworkInputIndex(trick.getThirdCard())] = ON; } } protected int getTrickOffset(Trick trick) { return trick.getTrickNumberInGame() * (3 + 3 * 32); } private static int getTrickForehand(Player player) { int result = -1; switch (player) { case FOREHAND: result = 0; break; case MIDDLEHAND: result = 1; break; case REARHAND: result = 2; break; default: throw new IllegalArgumentException( "Trick forehand player is unknown."); } return result; } }