/** * Copyright (C) 2017 Jan Schäfer (jansch@users.sourceforge.net) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.jskat.ai.nn.input; import org.jskat.util.Player; public abstract class AbstractPositionInputStrategy extends AbstractInputStrategy { @Override public final int getNeuronCount() { return 3; } protected final void setPositionInput(double[] result, Player position) { switch (position) { case FOREHAND: result[0] = ON; break; case MIDDLEHAND: result[1] = ON; break; case REARHAND: result[2] = ON; break; } } }