/*
* Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz>
*
* Bullet Continuous Collision Detection and Physics Library
* Copyright (c) 2003-2007 Erwin Coumans http://continuousphysics.com/Bullet/
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
package javabullet;
import javax.vecmath.Vector4f;
/**
* Stack-based object pool for {@link Vector4f}.
*
* @author jezek2
*/
public class Vector4StackList extends StackList<Vector4f> {
public Vector4f get(float x, float y, float z, float w) {
Vector4f v = get();
v.set(x, y, z, w);
return v;
}
public Vector4f get(Vector4f vec) {
Vector4f v = get();
v.set(vec);
return v;
}
@Override
protected Vector4f create() {
return new Vector4f();
}
@Override
protected void copy(Vector4f dest, Vector4f src) {
dest.set(src);
}
}