/* * Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz> * * Bullet Continuous Collision Detection and Physics Library * Copyright (c) 2003-2007 Erwin Coumans http://continuousphysics.com/Bullet/ * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ package javabullet; import javax.vecmath.Vector4f; /** * Stack-based object pool for {@link Vector4f}. * * @author jezek2 */ public class Vector4StackList extends StackList<Vector4f> { public Vector4f get(float x, float y, float z, float w) { Vector4f v = get(); v.set(x, y, z, w); return v; } public Vector4f get(Vector4f vec) { Vector4f v = get(); v.set(vec); return v; } @Override protected Vector4f create() { return new Vector4f(); } @Override protected void copy(Vector4f dest, Vector4f src) { dest.set(src); } }