/* * Jajuk * Copyright (C) The Jajuk Team * http://jajuk.info * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ package org.jajuk.ui.actions; import static org.jajuk.ui.actions.JajukActions.MUTE_STATE; import java.awt.event.ActionEvent; import javax.swing.SwingUtilities; import org.jajuk.services.players.Player; import org.jajuk.util.IconLoader; import org.jajuk.util.JajukIcons; import org.jajuk.util.Messages; /** * Action of clicking on the mute button. */ public class MuteAction extends JajukAction { /** Generated serialVersionUID. */ private static final long serialVersionUID = 1L; /** * Instantiates a new mute action. */ MuteAction() { super(Messages.getString("JajukWindow.2"), IconLoader.getIcon(JajukIcons.VOLUME_LEVEL1), "F8", true, true); setShortDescription(Messages.getString("JajukWindow.19")); } /* (non-Javadoc) * @see org.jajuk.ui.actions.JajukAction#perform(java.awt.event.ActionEvent) */ @Override public void perform(ActionEvent evt) { Player.mute(); SwingUtilities.invokeLater(new Runnable() { @Override public void run() { if (Player.isMuted()) { setName(Messages.getString("JajukWindow.1")); } else { setName(Messages.getString("JajukWindow.2")); } setVolumeIcon(100 * Player.getCurrentVolume()); } }); } /** * Set Volume Icon. * * @param fVolume */ public static void setVolumeIcon(final float fVolume) { if (fVolume <= 0 || Player.isMuted()) { // We need to check if player is mute to handle cases when volume > 0 // and user muted jajuk in stopped state. ActionManager.getAction(MUTE_STATE).setIcon(IconLoader.getIcon(JajukIcons.MUTED)); } else if (fVolume <= 33) { ActionManager.getAction(MUTE_STATE).setIcon(IconLoader.getIcon(JajukIcons.VOLUME_LEVEL1)); } else if (fVolume <= 66) { ActionManager.getAction(MUTE_STATE).setIcon(IconLoader.getIcon(JajukIcons.VOLUME_LEVEL2)); } else { ActionManager.getAction(MUTE_STATE).setIcon(IconLoader.getIcon(JajukIcons.VOLUME_LEVEL3)); } } }