/*
* Jajuk
* Copyright (C) The Jajuk Team
* http://jajuk.info
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
package org.jajuk.ui.actions;
import static org.jajuk.ui.actions.JajukActions.MUTE_STATE;
import java.awt.event.ActionEvent;
import javax.swing.SwingUtilities;
import org.jajuk.services.players.Player;
import org.jajuk.util.IconLoader;
import org.jajuk.util.JajukIcons;
import org.jajuk.util.Messages;
/**
* Action of clicking on the mute button.
*/
public class MuteAction extends JajukAction {
/** Generated serialVersionUID. */
private static final long serialVersionUID = 1L;
/**
* Instantiates a new mute action.
*/
MuteAction() {
super(Messages.getString("JajukWindow.2"), IconLoader.getIcon(JajukIcons.VOLUME_LEVEL1), "F8",
true, true);
setShortDescription(Messages.getString("JajukWindow.19"));
}
/* (non-Javadoc)
* @see org.jajuk.ui.actions.JajukAction#perform(java.awt.event.ActionEvent)
*/
@Override
public void perform(ActionEvent evt) {
Player.mute();
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
if (Player.isMuted()) {
setName(Messages.getString("JajukWindow.1"));
} else {
setName(Messages.getString("JajukWindow.2"));
}
setVolumeIcon(100 * Player.getCurrentVolume());
}
});
}
/**
* Set Volume Icon.
*
* @param fVolume
*/
public static void setVolumeIcon(final float fVolume) {
if (fVolume <= 0 || Player.isMuted()) {
// We need to check if player is mute to handle cases when volume > 0
// and user muted jajuk in stopped state.
ActionManager.getAction(MUTE_STATE).setIcon(IconLoader.getIcon(JajukIcons.MUTED));
} else if (fVolume <= 33) {
ActionManager.getAction(MUTE_STATE).setIcon(IconLoader.getIcon(JajukIcons.VOLUME_LEVEL1));
} else if (fVolume <= 66) {
ActionManager.getAction(MUTE_STATE).setIcon(IconLoader.getIcon(JajukIcons.VOLUME_LEVEL2));
} else {
ActionManager.getAction(MUTE_STATE).setIcon(IconLoader.getIcon(JajukIcons.VOLUME_LEVEL3));
}
}
}