/* * Jajuk * Copyright (C) The Jajuk Team * http://jajuk.info * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ package org.jajuk.services.dj; import java.util.Set; import org.jajuk.base.Genre; /** * Represent a genre proportion (used by digital DJs). */ public class Proportion { /** genres. */ private Ambience ambience; /** Proportion*. */ private float proportion; /** * Constructor. * * @param ambience * @param proportion genre proportion in %. Ex: 0.1 */ public Proportion(Ambience ambience, float proportion) { this.ambience = ambience; this.proportion = proportion; } /** * Constructor for void proportion. */ public Proportion() { this.ambience = new Ambience(Long.toString(System.currentTimeMillis()), ""); this.proportion = 0.2f; } /** * equals method. * * @param other * * @return whether two object are equals */ @Override public boolean equals(Object other) { // also catches null if (!(other instanceof Proportion)) { return false; } return getProportion() == ((Proportion) other).getProportion() && getGenres().equals(((Proportion) other).getGenres()); } /* (non-Javadoc) * @see java.lang.Object#hashCode() */ @Override public int hashCode() { // for now just use ambience for the hashCode, not sure if we should include // the proportion value as well... return ambience.hashCode(); } /** * Gets the genres. * * @return Returns the genres */ public Set<Genre> getGenres() { return this.ambience.getGenres(); } /** * Add a genre. * * @param genre */ public void addGenre(Genre genre) { ambience.addGenre(genre); } /** * To string. * * @return String representation of this proportion */ @Override public String toString() { return "" + proportion; } /** * From String, return genre1,genre2,... * * @return the genres desc */ public String getGenresDesc() { String out = ""; for (Genre s : ambience.getGenres()) { out += s.getName2() + ','; } if (out.length() > 0) { out = out.substring(0, out.length() - 1); // remove trailing ',' } return out; } /** * Gets the next genre. * * @return next genre to be played or null if no idea */ public Genre getNextGenre() { return null; } /** * Gets the proportion. * * @return the proportion */ public float getProportion() { return this.proportion; } /** * Sets the genre. * * @param ambience the new genre */ public void setGenre(Ambience ambience) { this.ambience = ambience; } /** * Sets the proportion. * * @param proportion the new proportion */ public void setProportion(float proportion) { this.proportion = proportion; } }