/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.ignite.internal.util.nio; import java.io.InputStream; import java.io.OutputStream; import java.nio.ByteBuffer; import java.util.UUID; import org.apache.ignite.IgniteCheckedException; import org.apache.ignite.IgniteException; import org.apache.ignite.internal.util.lang.IgniteInClosure2X; import org.apache.ignite.lang.IgniteInClosure; import org.apache.ignite.plugin.extensions.communication.Message; import org.jetbrains.annotations.Nullable; /** * */ public interface GridCommunicationClient { /** * Executes the given handshake closure on opened client passing underlying IO streams. * This method pulled to client interface a handshake is only operation requiring access * to both output and input streams. * * @param handshakeC Handshake. * @throws IgniteCheckedException If handshake failed. */ public void doHandshake(IgniteInClosure2X<InputStream, OutputStream> handshakeC) throws IgniteCheckedException; /** * @return {@code True} if client has been closed by this call, * {@code false} if failed to close client (due to concurrent reservation or concurrent close). */ public boolean close(); /** * Forces client close. */ public void forceClose(); /** * @return {@code True} if client is closed; */ public boolean closed(); /** * @return {@code True} if client was reserved, {@code false} otherwise. */ public boolean reserve(); /** * Releases this client by decreasing reservations. */ public void release(); /** * Gets idle time of this client. * * @return Idle time of this client. */ public long getIdleTime(); /** * @param data Data to send. * @throws IgniteCheckedException If failed. */ public void sendMessage(ByteBuffer data) throws IgniteCheckedException; /** * @param data Data to send. * @param len Length. * @throws IgniteCheckedException If failed. */ public void sendMessage(byte[] data, int len) throws IgniteCheckedException; /** * @param nodeId Remote node ID. Provided only for sync clients. * @param msg Message to send. * @param c Ack closure. * @throws IgniteCheckedException If failed. * @return {@code True} if should try to resend message. */ public boolean sendMessage(@Nullable UUID nodeId, Message msg, @Nullable IgniteInClosure<IgniteException> c) throws IgniteCheckedException; /** * @return {@code True} if send is asynchronous. */ public boolean async(); /** * @return Connection index. */ public int connectionIndex(); }